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영상문화 [Visual Culture]

간행물 정보
  • 자료유형
    학술지
  • 발행기관
    한국영상문화학회 [Korean Association for Visual Culture]
  • pISSN
    1598-1088
  • 간기
    연3회
  • 수록기간
    2000 ~ 2026
  • 등재여부
    KCI 등재
  • 주제분류
    복합학 > 학제간연구
  • 십진분류
    KDC 660 DDC 770
제3호 (9건)
No
1

석학과의 대화

한국영상문화학회

한국영상문화학회 영상문화 제3호 2001.06 pp.1-4

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4,000원

2

기독교 신화와 이미지 보편논쟁

이정구

한국영상문화학회 영상문화 제3호 2001.06 pp.5-15

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4,200원

3

디지몬 연구

김윤아

한국영상문화학회 영상문화 제3호 2001.06 pp.16-32

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5,100원

4

컴퓨터 게임과 스토리 텔링

최유찬

한국영상문화학회 영상문화 제3호 2001.06 pp.33-44

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4,300원

This paper discussed on the computer game and its storytelling. The structure of computer game has divided in two divisions. One is the symbolic form of the database, the another is the performance of the computer gamers. So, the interactivity of computer game is due to this characteristics of this dual structure. The spectacle and the space structure of the game make for the flow in computer game.

5

테마파크와 서사

이상원

한국영상문화학회 영상문화 제3호 2001.06 pp.45-61

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5,100원

Theme park could be understood as a composition of ’theme’ and ’park’. This structure is based on a narrative: one of the humanities. The objective of the study was to confirm the narrative structure of theme park, then establish frameworks for theme park design on the basis of Narratology and Semiologie. Theme park could be analyzed to the story and the discourse from a narratological perspective, and these two elements are separated by parole and langue from semiological perspective. Among these 4-elements, the langue of story can be understood as the major factor to evoke ’nostalgia’, and the langue of discourse was also 'deviation' on the experience in theme park. Two frameworks were established as a design methodology. The first framework shows that the structure of narrative elements in theme park was linked to design process and the real theme park types. The second framework explained how visitors experienced the theme park narrative. Finally, empirical case study indicated that competence of narrative structure in theme park and elaborate expressions of elements were the most important factor for repeat visitation. These findings indicated that theme park narrative is the basic aspect of theme park and could be achieved by design.

6

4,500원

7

7,000원

8

4,000원

 
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