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JITAM [Journal of Information Technology Applications and Management]

간행물 정보
  • 자료유형
    학술지
  • 발행기관
    한국정보기술응용학회 [The Korea Society of Information Technology Applications]
  • pISSN
    1598-6284
  • eISSN
    2508-1209
  • 간기
    격월간
  • 수록기간
    1999 ~ 2026
  • 주제분류
    사회과학 > 경영학
  • 십진분류
    KDC 005 DDC 005
Vol.27 No.4 (6건)
No
1

조직 정보보호성과에 영향을 미치는 정보보호담당임원의 내ㆍ외적 특성

오하경, 김태성

한국정보기술응용학회 JITAM Vol.27 No.4 2020.08 pp.1-19

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5,400원

Infringement of information security has caused the corporate image to be damaged and share price to fall, and it is emerging as an organizational risk. The value of information assets in enterprises has led to a higher level of security than in the past. As a result, companies are aware of the need for officers to protect information and to oversee a security management system. However, despite the growing importance of information security officers, there is a lack of research on their roles and characteristics. This study validates the relationship between determinants that affect the performance of information security. And a structural equation model was presented and empirically analyzed to see the impact of the internal and external characteristics of the staff in charge of information security on the organization's information security performance.

2

A Study of E-commerce-based Capabilities of Small Firms with Cloud Computing Techniques

Xuesong Zhou, Kyung-Tae Kim

한국정보기술응용학회 JITAM Vol.27 No.4 2020.08 pp.21-36

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4,900원

E-commerce represents the acquisition and sale, or the transmission of funds or data through an electronic platform. E-commerce is a paradigm shift that influences marketers and customers to improve current market processes. The significant challenges in e-commerce are the accuracy and performance factors during a business transaction, which has been substantially enhanced using Cloud Computing Techniques (CCT). The growth of e-commerce management has been increased due to massive internet penetration, and particularly small and emerging companies are increasingly using this alternative as a differentiated business model. E-commerce has significant environmental impacts and highly utilized in today's market scenario. Further, the replacement has not been thoroughly explored. Current research has been carried out to describe the e-commerce scenario to analyze market trends. This study further discusses the essential variables to the performance of market models for e-commerce. For example, e-procurement of products/services, electronic supply chain management, e-distribution and selling support (supplier connections, e-fulfilment) and online e-auctions (transactional) can represent important e-commerce capabilities, which can contribute to marketing strategy implementation effectiveness, resulting in higher export performance.

3

Research on Quality Components for Service Design of Health Screening : Focus on IT Services

Ju Youn Chung, Dukyoo Jung

한국정보기술응용학회 JITAM Vol.27 No.4 2020.08 pp.37-48

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4,300원

This research proposes how to enhance low customer satisfaction with health screening services caused by procedural complexity and limits of health screening. The purpose of this study is to identify sub-components of the service quality provided by general health examination centers. This is a qualitative analysis of in-depth interviews of providers and consumers of medical services. The data were primarily analyzed by affinity diagram, and the data were sorted and analyzed according to the criteria suggested by Donabedian’s four components. Four types of quality factors and the health screening service quality components of 39 subordinate items were assessed. Components related to the use of IT facilities comprise a significant amount of the physical factors, and there are high demands for IT facilities among customers.

4

피쉬본분석을 통한 사회문제 해결형 콘텐츠 융합 교육 연구모델 도출

이중만, 박성원

한국정보기술응용학회 JITAM Vol.27 No.4 2020.08 pp.49-62

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4,600원

In this study, the research model of VR․AR contents convergence education for solving social problems was presented after benchmarking the domestic and foreign realistic educational contents industry and policy trends and Fishbone diagram analysis. The goal was to create VR․AR content convergence talent for co-prosperity in the era of the fourth industrial revolution, and the target of education was students, researchers, and business personnel who are interested in VR AR technology education and contents business such as game animation, etc. The education model is based on understanding about storytelling of the socially disadvantaged, such as children and the elderly, and is technology education for content production including the application of virtual and augmented reality SW, and is a convergence education for content planning and business model strategy development.

5

5,700원

Corna Virus is being widely spreaded across the world and accelerating working environments to home-based telecommuting environments rapidly. Many companies, however, are afraid of decrease in productivities due to insufficient technology readiness by new technology environments. Therefore, finding out the influencing factors which improve the productivities in home-based telecommuting environments is a very important research issue. This study suggests several influencing factors such as technology readiness, technostress, and control behavior and a research model by literature review. To verify the model a total of 204 questionnaires are collected from office workers who are currently utilizing home-based telecommuting. The statistical analysis show that technostress influences negatively to productivities. In addition, moderating effect analysis show that control behavior affects negatively and technostress positively to alleviate the technostress. The result is expected to provide a theocratical framework for further related research and practical guidelines for improving productivities in home-based telecommuting environments.

6

4,000원

Animation is a field of popular visual art that is established in human life, and the form of characters appearing is an important factor that is highly anticipated by the public. Designing animation characters according to aesthetic characteristics not only satisfies people's aesthetic needs but can also increase their artistic immersion in animation works. In addition, animation storytelling is delivered around characters and enhances the value of the work by encouraging more public to focus on it. In this paper, we tried to analyze the design elements of Minions characters to derive the reason why they are loved by the public. Among the morphological characteristics of bicepsin characters, a study was conducted on the fact that bicepsin characters visually express 'cute' through the study of infantile eating and color. The visual cuteness elements of a bisung character will soon be linked to the psychological satisfaction of the audience's work and will be a factor in the appreciation of the value of the work. By studying the elements of expression that represent isosin characters, I would like to discuss the factors that help the audience to immerse and get satisfaction with the characters. This will be used as an important factor for an animation character to have for the audience and will reveal its value. Second-class animation images belong to the art of small pieces, suitable for all the audience to enjoy. The two-size animated image has a strong appeal and entertainment, is a confusing visual attribute, can stimulate the audience's five senses. Compared with the actors in the movie, the visual form of the animation is more important.

 
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