2006 (13)
2005 (15)
2003 (16)
2001 (49)
On Analysing Capturing Races using Combinatorial Game Theory
국제바둑학회(구 한국바둑학회) 한국바둑학회 국제학술대회논문집 proceedings ICOB 4nd 2006 ; The 4rd International Conference on Baduk 2006.10 pp.1-16
Evaluating kos : A review of the research
국제바둑학회(구 한국바둑학회) 한국바둑학회 국제학술대회논문집 proceedings ICOB 4nd 2006 ; The 4rd International Conference on Baduk 2006.10 pp.17-37
국제바둑학회(구 한국바둑학회) 한국바둑학회 국제학술대회논문집 proceedings ICOB 4nd 2006 ; The 4rd International Conference on Baduk 2006.10 pp.39-55
국제바둑학회(구 한국바둑학회) 한국바둑학회 국제학술대회논문집 proceedings ICOB 4nd 2006 ; The 4rd International Conference on Baduk 2006.10 pp.57-83
Considerations about Mokugashitankikyoku’s origin
국제바둑학회(구 한국바둑학회) 한국바둑학회 국제학술대회논문집 proceedings ICOB 4nd 2006 ; The 4rd International Conference on Baduk 2006.10 pp.85-93
Neuro-Fuzzy Reasoning to the Ppening Games of 19×19 Go
국제바둑학회(구 한국바둑학회) 한국바둑학회 국제학술대회논문집 proceedings ICOB 4nd 2006 ; The 4rd International Conference on Baduk 2006.10 pp.95-111
This paper describes the result of applying neuro-fuzzy reasoning, which conducts Go term knowledge based on pattern knowledge, to the opening game of Go. We discuss the implementation of neuro-fuzzy reasoning for deciding the best next move to proceed through the opening game. We also let neuro-fuzzy reasoning play against TD(入) learning to test the performance. The experimental result reveals that even the simple neuro-fuzzy reasoning model can compete against TD(入) learning and it shows great potential to be applied to the real game of Go.
Developments in computer Baduk
국제바둑학회(구 한국바둑학회) 한국바둑학회 국제학술대회논문집 proceedings ICOB 4nd 2006 ; The 4rd International Conference on Baduk 2006.10 pp.113-129
국제바둑학회(구 한국바둑학회) 한국바둑학회 국제학술대회논문집 proceedings ICOB 4nd 2006 ; The 4rd International Conference on Baduk 2006.10 pp.148-152
국제바둑학회(구 한국바둑학회) 한국바둑학회 국제학술대회논문집 proceedings ICOB 4nd 2006 ; The 4rd International Conference on Baduk 2006.10 pp.153-164
About the Baduk-board-shaped Brick Excavated in the Bunhwangsa Site
국제바둑학회(구 한국바둑학회) 한국바둑학회 국제학술대회논문집 proceedings ICOB 4nd 2006 ; The 4rd International Conference on Baduk 2006.10 pp.165-176
The history of rules changes in baduk
국제바둑학회(구 한국바둑학회) 한국바둑학회 국제학술대회논문집 proceedings ICOB 4nd 2006 ; The 4rd International Conference on Baduk 2006.10 pp.177-206
국제바둑학회(구 한국바둑학회) 한국바둑학회 국제학술대회논문집 proceedings ICOB 4nd 2006 ; The 4rd International Conference on Baduk 2006.10 pp.207-216
Exploring the Factors of Baduk-Strength and the Model for Developing Its Test
국제바둑학회(구 한국바둑학회) 한국바둑학회 국제학술대회논문집 proceedings ICOB 4nd 2006 ; The 4rd International Conference on Baduk 2006.10 pp.217-232
This study aims to redefine the factors of Baduk-strengh which is closely related to the interest and curiosity in the game of baduk, and to show the model of Baduk-strength test on the basis of the problems appeared in the present system. It classifies the factors of BS into "Baduk internal factors" and "Baduk external factors." The former consists of knowledge, suilgi(move-reading), and evaluation, while the latter the psychological factor and the environmental factor. The internal one is divided into cognitive elements and behavior elements. The present BS test turned out to have some problems: the lack of divergency in item construction, not verified tests in reliability and validity, problems in criteria establishment, adequacy of the number of items and the time of test, etc. To solve these problems, alternative approaches are presented such as redefining BS components, reconsidering the scope of the test, the method of showing the result of the test, the conversion of the subjects' faculty to the step of BS, and the use of CAT(Computerized Adaptive Testing) method is proposed based on 'item response theory' to develop the model of objective BS tests.
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