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다시점 디스플레이용 게임 개발에 활용할 수 있는 영상 이미지 저장 방법에 관한 연구 KCI 등재
한국컴퓨터게임학회 컴퓨터게임및콘텐츠논문지(구 한국컴퓨터게임학회논문지) 제24권 제3호 2011.09 pp.19-27
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4,000원
Crosstalk reduction in tabletop multiview display with fog screen
[Kisti 연계] 한국전자통신연구원 ETRI journal Vol.44 No.4 2022 pp.686-694
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Fog screens offer a great advantage to be used as scattering screens in three-dimensional displays. In the absence of a fixed rigid form, fog screens work as screens without any physical obstruction. The density of water droplets can be regulated to adjust the screen's transparency and scattering level. This study proposes a method for crosstalk reduction between adjacent viewing windows by decreasing the divergence of view of the projector, with concentration lenses. By applying the Scheimpflug principle, we also reduce the keystone effect, which occurs when the fog screen is slanted with respect to the optical axis. In this study, we have realized a tabletop multiview fog display without any structures on the table and established that the proposed method is feasible for decreasing crosstalk effectively.
Multiview Autostereoscopic Display Technology and Applications
[Kisti 연계] 한국정보디스플레이학회 한국정보디스플레이학회 학술대회논문집 2003 pp.463-467
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Optical architecture and experimental results on low cost multiview autostereoscopic projection display are presented. The display, containing only one high resolution projection panel and only one projection lens is capable of displaying multiview autostereoscopic images. Key components, applied in the display are segmented mirror for splitting the projection beam and one-dimensional diffuser with slanted axis of diffusion for viewing zone formation. Image distortions, inherent in the display have been compensated with opposite sign pre-distortion of projected perspective images.
Super-multiview windshield display for driving assistance
[Kisti 연계] 한국정보디스플레이학회 Journal of information display Vol.12 No.1 2011 pp.43-46
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A three-dimensional windshield display (3D-WSD) can present driving information at the same depth as the objects in the outside scene. Herein, a super-multiview 3D-WSD is proposed because the super-multiview display technique provides smooth motion parallax. Motion parallax is the only physiological cue for perceiving the depth of a 3D image displayed at a far distance, which cannot be perceived by vergence and binocular parallax. A prototype system with 36 views was constructed, and the discontinuity of motion parallax and accuracy of depth perception were evaluated.
Implementation of Object-based Multiview 3D Display Using Adaptive Disparity-based Segmentation
[Kisti 연계] 한국정보디스플레이학회 한국정보디스플레이학회 학술대회논문집 2005 pp.1615-1618
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In this paper, implementation of object-based multiview 3D display using object segmentation and adaptive disparity estimation is proposed and its performance is analyzed by comparison to that of the conventional disparity estimation algorithms. In the proposed algorithm, firstly we can get segmented objects by region growing from input stereoscopic image pair and then, in order to effectively synthesize the intermediate view the matching window size is selected according to the extracted feature value of the input stereo image pair. Also, the matching window size for the intermediate view reconstruction (IVR) is adaptively selected in accordance with the magnitude of the extracted feature value from the input stereo image pair. In addition, some experimental results on the IVR using the proposed algorithm is also discussed and compared with that of the conventional algorithms.
[Kisti 연계] 한국정보디스플레이학회 한국정보디스플레이학회 학술대회논문집 2002 pp.883-886
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A new exposure time scheduling scheme to implement the optimized photopolymer-based VHOE is proposed and using this method, the 8-view VHOE system is experimentally developed. The CGS dependence on the exposure energy is mathematically modeled using the fourth-order polynomial function and using this model optimized exposure-time schedule for recording the given multiple gratings in the photopolymer is calculated. In addition, basing on this suggested exposure-time schedule, 8-view VHOE is finally implemented and its performance is discussed.
Analytical model of multiview autostereoscopic 3D display with a barrier or a lenticular plate
[Kisti 연계] 한국정보디스플레이학회 Journal of information display Vol.19 No.2 2018 pp.99-110
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A geometric model of an autostereoscopic 3D display is described herein. This model is based on the geometry of typical display devices and on the projective transformations that provide periodicity in the projective space. The formulas for the transformations between regions and spaces are provided. The model can be applied to the study of an operation of the multiview, integral, plenoptic, and light-field displays. A practical application considered in this paper is the multiview wavelet transform.
A New Scanning Method for Super-Multiview 3-Dimensional Image Display System
[Kisti 연계] 한국광학회 한국광학회 학술대회논문집 1999 pp.48-49
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[Kisti 연계] 한국정보통신학회 Journal of information and communication convergence engineering Vol.19 No.2 2021 pp.108-113
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Multiview autostereoscopic three-dimensional (MA3D) displays have the disadvantage that the single-view resolution decreases as the number of views increases. Furthermore, the resolution of MA3D displays is relatively degraded, even though the resolution of two-dimensional displays has increased recently. Therefore, it is unattractive to consumers, and the single-view resolution enhancement of MA3D displays is required. In this study, we developed a method for supplementing the single-view resolution of MA3D displays using a plate beam splitter that can show two MA3D displays simultaneously. By applying our proposed method, the resolution of a single view can increase, and the visual obstruction by the optical plate, which is a problem for MA3D displays, can be solved. In addition, an MA3D display was optically designed and fabricated using a parallax barrier. Finally, the experimental optical results obtained using the proposed method and the only MA3D display were compared.
체적 홀로그램을 이용한 무안경 다안식 3D 디스플레이 시스템
[Kisti 연계] 한국컴퓨터산업교육학회 한국컴퓨터산업교육학회 논문지 Vol.2 No.12 2001 pp.1609-1616
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본 논문에서는 체적 홀로그램을 이용한 무안경 3차원 디스플레이 시스템을 제안하였다. 디스플레이 평면에서 다시점 스테레오 영상을 관찰할 수 있도록 각 다중화된 기준파와 물체파를 간섭시킨 후 격자 패턴을 체적홀로그램에 기록하였다. 디스플레이 하고자 하는 다안식 영상으로 구성된 물체파가 시분할적으로 update 되며 광굴절 매질에 입사될 때 브래그 조건을 만족시키면, 출력 평면에서는 회절된 영상으로부터 다안식 3차원 영상을 관찰할 수 있다. 본 시스템을 이용함으로써 시점의 증가에 따른 해상도의 저하가 없는 고해상 다시점 3차원 디스플레이를 구성할 수 있다.
We present an autostereoscopic 3D display system using volume hologram. In this proposed system, the interference pattern of angular multiplexed plane reference and object beams are recorded into a volume hologram, which plays a role of guiding object beams of multi-view images into the desired perspective directions. For reconstruction, object beams containing the desired multi-view image information, which satisfy Bragg matching condition, are illuminated in the time-division multiplexed manner onto the crystal. Then multiple stereoscopic images are projected to the display plane for autostereoscopic 3D viewing. It is possible to make a high resolution multiview 3D display system independent upon the viewpoint.
시간.공간 분할 (Spatiotemporal multiplexing) 방식에 의한 다시점 3차원 영상 시스템
[Kisti 연계] 한국광학회 한국광학회 학술대회논문집 1998 pp.218-219
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