년 - 년
한국교원대학교 교육연구원 교원교육 제26권 제4호 2010.08 pp.103-121
※ 원문제공기관과의 협약기간이 종료되어 열람이 제한될 수 있습니다.
Over the fifty-year history of computer graphics, there have been continuous changes and advances that have significantly affected our daily lives and education. The field of art and design education has been especially influenced by computer technologies, long considered one of the most powerful resources for teaching and learning in visual arts. However, many art educators and administrators in higher education are struggling with how to incorporate new computer graphics programs into art and design education, and how to develop an interdisciplinary curriculum associated with computer graphics in order to teach students effectively. Therefore, this article first examines the history of computer technologies and secondly discusses the five important characteristics of computer graphics to help us understand how these interdisciplinary teaching programs originated and why computer graphics is regarded an art medium comparable to other traditional media. Finally, this article explores two separate interdisciplinary curricula to give an idea how we incorporate computer graphics coursework into art and design programs in higher education.
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