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Infra-based AVPS 환경에서의 효율적인 주차경로 생성 및 배정 알고리즘 연구
한국ITS학회 한국ITS학회 학술대회 SMART MOBILITY : The New Paradigm 2022.11 pp.171-177
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4,000원
자율주행 및 경로 계획을 위한 센서 융합 기반 로컬 코스트맵 생성 방법
한국ITS학회 한국ITS학회 학술대회 AI-powered Innovations in ITS 2025.10 pp.9-11
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3,000원
대규모 다층 실내 환경의 자동 매핑을 위한 자율 탐사 시스템 연구
한국ITS학회 한국ITS학회 학술대회 Towards a Connected Future : Innovations in Mobility Technology 연결된 미래를 향하여: 모빌리티 기술의 혁신 2025.04 pp.972-977
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4,000원
효율적 드론봇 전투체계를 위한 드론 편제소요 도출에 관한 연구 KCI 등재
한국융합학회 한국융합학회논문지 제10권 제3호 2019.03 pp.31-37
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4,000원
본 논문에서는 현재 육군에서 추진하고 있는 드론봇 전투체계에서 부대단위별 효율적 감시정찰 임무를 수행하기 위한 드론의 편제소요를 도출할 수 있는 방법을 제안한다. 본 논문에서는 육군의 대대 및 중대의 감시정찰 임무와 관련된 정면과 종심, 중요감시지역 수의 문제를 실제 작전환경을 고려하여 가정하였으며 first, next, valid, output 4단계의 Brute Force 알고리즘을 적용한 시뮬레이션을 통하여 대대 및 중대의 감시정찰에 필요한 최소한의 드론 대수를 도출하였고 각각 드론의 경로계획을 수립하였다. 그 결과, 육군의 드론봇 전투체계에서는 본 논문에서 제안한 방법을 적용하여 부대별 임무에 특성에 따라 보다 간단하고 빠르게 임무수행에 필요한 드론의 편제소요를 도출할 수 있을 것이다. 향후에는 본 논문에서 제안한 방법을 이용한 편제소요 도출방안의 신뢰성 검증에 대한 연구를 진행하도록 하겠다.
In this paper, we propose an approach to get the requirement of drone acquisition for the efficient dronebot combat system using brute force algorithm. We define parameters, such as width, depth, and important surveillance area for the surveillance mission in the Army battalion and company units based on real military operation environment and brute force algorithm with 4 steps including first, next, valid, output is applied to get the requirement of drone acquisition and each drone's path planning using computer simulation. As a result, we could get the requirement of drone acquisition and each drone's path planning, the Army could utilize our proposed approach in the Army dronebot combat system. In the future research, we will study on the reliability of our proposed approach to get the requirement of drone acquisition for the efficient dronebot combat system.
센서 네트워크를 활용한 모바일 로봇의 Path Planning
[Kisti 연계] 한국정밀공학회 한국정밀공학회지 Vol.26 No.2 2009 pp.63-70
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This paper proposes a novel path finding approach of a mobile robot using RF strength in sensor network. In the experiments based on the proposed method, a mobile robot attempts to find its location, heading direction and the shortest path in the indoor environment. The experimental system consisting of mesh network shares node data and send them to base station. The triangulation and the proposed Grid method calculate the location and heading angle of the robot. In addition, the robot finds the shortest path by using the base station attached on it to receive data of environment around each node. Kalman filter reduces the straight line error when the robot estimates the strength of received signal. The experimental results show the effectiveness of the proposed algorithm.
Complete coverage path planning scheme for autonomous navigation ROS-based robots
[NRF 연계] 한국통신학회 ICT Express Vol.10 No.1 2024.02 pp.83-89
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In this paper, a new Complete Coverage Path Planning (CCPP) scheme is proposed which combines path planning and dynamic tracking for robot operating system-based robots. For the path planning, firstly a sub-area division algorithm is considered to decompose the occupancy map according to the wall or obstacle position after simultaneous localization and mapping process. For each sub-area, an “S” shape path planning is employed, and then a Bidirectional A-star connects them. Additionally, the dynamic tracking ensures that the robot moves continuously. Simulation results show that the coverage ratio of the planning path is improved as 98% by the proposed scheme.
[Kisti 연계] 한국정보통신학회 Journal of information and communication convergence engineering Vol.20 No.3 2022 pp.181-188
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An intelligent distributed multi-agent system (IDMS) using reinforcement learning (RL) is a challenging and intricate problem in which single or multiple agent(s) aim to achieve their specific goals (sub-goal and final goal), where they move their states in a complex and cluttered environment. The environment provided by the IDMS provides a cumulative optimal reward for each action based on the policy of the learning process. Most actions involve interacting with a given IDMS environment; therefore, it can provide the following elements: a starting agent state, multiple obstacles, agent goals, and a cluttered index. The reward in the environment is also reflected by RL-based agents, in which agents can move randomly or intelligently to reach their respective goals, to improve the agent learning performance. We extend different cases of intelligent multi-agent systems from our previous works: (a) a proposed environment-clutter-based-index for agent sub-goal selection and analysis of its effect, and (b) a newly proposed RL reward scheme based on the environmental clutter-index to identify and analyze the prerequisites and conditions for improving the overall system.
[NRF 연계] 한국통신학회 ICT Express Vol.9 No.3 2023.06 pp.403-408
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In this paper, we propose a soft actor?critic (SAC) algorithm with hindsight experience replay (HER), called SACHER, which is a class of deep reinforcement learning (DRL) algorithm. SAC is an off-policy model-free DRL algorithm that outperforms earlier DRL algorithms in terms of exploration and robustness. However, in SAC, maximizing the entropy-augmented objective degrades the optimality of learning outcomes. We propose SACHER to improve the learning performance of SAC. We apply SACHER to the path planning and collision avoidance control of unmanned aerial vehicles (UAVs). We demonstrate the effectiveness of SACHER in terms of the success rate, learning speed, and collision avoidance performance of UAV operation.
A Improved A* Algorithm for the Path Planning Problem of Urban Taxi-Carpooling
[Kisti 연계] 한국정보처리학회 Journal of information processing systems Vol.21 No.3 2025 pp.255-270
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In order to address the issue of taxi carpooling path planning on urban roads, this study suggests an improved A<sup>*</sup> algorithm and a model based on node weight. The path planning model enables us to implement carpool path planning after carpool passengers, taxi passengers, and taxi drivers have gathered. It uses a vector city traffic road network, city road vector map topology, dynamic road weight functions, node weight tables of the road, and an improved A<sup>*</sup> algorithm. Our evaluation of the model involves comparing its path planning computation time and total travel time with the traditional A<sup>*</sup> algorithm using Nanjing taxi trajectory data. The comparison shows that the proposed algorithm significantly outperforms the traditional A<sup>*</sup> algorithm. Results show that the taxi path planning model proposed in this paper can provide a reference for carpool passengers, taxi passengers, and taxi drivers in choosing a carpool.
[NRF 연계] 한국통신학회 ICT Express Vol.4 No.2 2018.06 pp.69-74
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Knowledge Representation and Reasoning (KR & R) has become one of the promising fields of Artificial Intelligence. KR is dedicated towards representing information about the domain that can be utilized in path planning. Ontology based knowledge representation and reasoning techniques provide sophisticated knowledge about the environment for processing tasks or methods. Ontology helps in representing the knowledge about environment, events and actions that help in path planning and making robots more autonomous. Knowledge reasoning techniques can infer new conclusion and thus aids planning dynamically in a non-deterministic environment. In the initial sections, the representation of knowledge using ontology and the techniques for reasoning that could contribute in path planning are discussed in detail. In the following section, we also provide comparison of various planning domain modeling languages, ontology editors, planners and robot simulation tools.
Boundary-RRT* Algorithm for Drone Collision Avoidance and Interleaved Path Re-planning
[Kisti 연계] 한국정보처리학회 Journal of information processing systems Vol.16 No.6 2020 pp.1324-1342
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Various modified algorithms of rapidly-exploring random tree (RRT) have been previously proposed. However, compared to the RRT algorithm for collision avoidance with global and static obstacles, it is not easy to find a collision avoidance and local path re-planning algorithm for dynamic obstacles based on the RRT algorithm. In this study, we propose boundary-RRT*, a novel-algorithm that can be applied to aerial vehicles for collision avoidance and path re-planning in a three-dimensional environment. The algorithm not only bounds the configuration space, but it also includes an implicit bias for the bounded configuration space. Therefore, it can create a path with a natural curvature without defining a bias function. Furthermore, the exploring space is reduced to a half-torus by combining it with simple right-of-way rules. When defining the distance as a cost, the proposed algorithm through numerical analysis shows that the standard deviation (σ) approaches 0 as the number of samples per unit time increases and the length of epsilon ε (maximum length of an edge in the tree) decreases. This means that a stable waypoint list can be generated using the proposed algorithm. Therefore, by increasing real-time performance through simple calculation and the boundary of the configuration space, the algorithm proved to be suitable for collision avoidance of aerial vehicles and replanning of local paths.
Optimization of Robot Path Planning by Using Evolutionary Algorithms
한국차세대컴퓨팅학회 한국차세대컴퓨팅학회 학술대회 ICNGC 2025 The 11th International Conference on Next Generation Computing 2025 2025.12 pp.271-273
The efficient deployment of robot-based manufacturing systems is frequently hindered by the substantial time required for programming collision-free robot paths during the commissioning process. This challenge involves intensive tasks such as teach-in, offline programming, and subsequent path optimization. To dramatically accelerate this critical stage, the industry needs an automatic and intelligent path planning system. This work introduces a novel system designed for the autonomous path planning of industrial robots. We conduct an explicit comparison between samplingbased methods such as probabilistic roadmaps (PRM) and rapidly exploring random Trees (RRT), and computational intelligence (CI) based methods, particularly genetic algorithms. Our findings demonstrate the potential for these advanced techniques to drastically reduce robot deployment time.
Planning of Optimal Work Path for Minimizing Exposure Dose During Radiation Work in Radwaste Storage KCI 등재후보
대한방사선방어학회 방사선방어학회지 VOLUME 30 NUMBER 1 2005.03 pp.17-25
새로운 공구경로간격 알고리듬을 이용한 자유곡면에서의 CNC 공구경로 계획
[Kisti 연계] 한국정밀공학회 한국정밀공학회지 Vol.18 No.6 2001 pp.43-49
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A reduced machining time and increased accuracy for the sculptured surface are very important when producing complicated parts. The step-size and tool-path interval are essential components in high speed and high resolution machining. If they are small, the machining time will increase, whereas if they are large, rough surfaces will be caused. In particular, the machining time, which is key in high speed machining, is affected by the tool-path interval more than the step-size. The conventional method for calculating the tool=path interval is to select a small parametric increment of a small increment based on the curvature of the surface. However, this approach also has limitations. The first is that the tool-path interval can not be calculated precisely. The second is that a separate tool-path interval needs to be calculated in each of the three cases. The third is that the conversion from Cartesian domain to parametric domain or vice versa must be necessary. Accordingly, the current study proposes a new tool-path interval algorithm that do not involve a curvature and that is not necessary for any conversion and a variable step-size algorithm for NURBS.
[Kisti 연계] 한국정밀공학회 한국정밀공학회지 Vol.16 No.4 1999 pp.189-196
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환경지도를 갖고 있는 이동로봇은 정확한 경로계획에 의하여 주행하게 된다. 그러나 주행 중 예상하지 못한 장애물을 만나는 경우 새로운 경로정보가 요구된다. 본 논문에서는 부분적인 환경정보를 갖고 있는 이동로봇의 경로계획기법을 제시한다. 경로계획은 전체경로계획과 지역경로계획으로 구분되면 전체환경을 노드와 아크로 표시한 네트워크 모델을 이용하여 수행된다. 경로계획시간과 메모리 부담을 개선하기 위하여 네트워크 분할기법을 이용한 경로계획기법을 제안하였으며 지역경로계획에서는 정보가 변경된 부 네트워크에 대하여 경로계획을 수행하여 계산시간을 적게 소요하며 새로운 경로를 계산한다. 제안한 기법을 자동화 공장에서 주행하는 이동로봇에 적용하였으며 시뮬레이션과 실험을 통하여 제안한 기법의 성능을 보였다.
[Kisti 연계] 한국정밀공학회 한국정밀공학회지 Vol.27 No.1 2010 pp.76-83
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There have been many studies regarding development of autonomous excavation system which is helpful in construction sites where repetitive jobs are necessary. Unfortunately, bucket trajectory planning was excluded from the previous studies. Since, the best use of excavator is to dig efficiently; purpose of this research was set to determine an optimized bucket trajectory in order to get best digging performance. Among infinite ways of digging any given path, criterion for either optimal or efficient bucket moves is required to be established. One method is to adopt work know-how from experienced excavator operator; However the work pattern varies from every worker to worker and it is hard to be analyzed. Thus, other than the work pattern taken from experienced operator, we developed an efficiency model to solve this problem. This paper presents a method to derive a bucket trajectory from optimization theory with empirical CLUB soil model. Path is greatly influenced by physical constraints such as geometry, excavator dimension and excavator workspace. By minimizing a energy function under these constraints, an optimal bucket trajectory could be obtained.
스트링과 수정된 SOFM을 이용한 이동로봇의 전역 경로계획
[Kisti 연계] 한국정밀공학회 한국정밀공학회지 Vol.25 No.4 2008 pp.69-76
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The self-organizing feature map(SOFM) among a number of neural network uses a randomized small valued initial weight vectors, selects the neuron whose weight vector best matches input as the winning neuron, and trains the weight vectors such that neurons within the activity bubble are moved toward the input vector. On the other hand, the modified method in this research uses a predetermined initial weight vectors of the 1-dimensional string, gives the systematic input vector whose position best matches obstacles, and trains the weight vectors such that neurons within the activity bubble are move toward the opposite direction of input vector. According to simulation results one can conclude that the method using string and the modified neural network is useful tool to mobile robot for the global path planning.
Dubins 곡선을 이용한 항공기 3자유도 질점 모델의 3차원 경로계획 및 유도
[Kisti 연계] 한국항공운항학회 한국항공운항학회지 Vol.24 No.1 2016 pp.1-9
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In this paper, we integrate three degree of freedom(3DOF) point-mass model for aircraft and three-dimensional path generation algorithms using dubins curve and nonlinear path tracking law. Through this integration, we apply the path generation algorithm to the path planning, and verify tracking performance and feasibility of using the aircraft 3DOF point-mass model for air traffic management. The accuracy of modeling 6DOF aircraft is more accurate than that of 3DOF model, but the complexity of the calculation would be raised, in turn the rate of computation is more likely to be slow due to the increase of degree of freedom. These obstacles make the 6DOF model difficult to be applied to simulation requiring real-time path planning. Therefore, the 3DOF point-mass model is also sufficient for simulation, and real-time path planning is possible because complexity can be reduced, compared to those of the 6DOF. Dubins curve used for generating the optimal path has advantage of being directly available to apply path planning. However, we use the algorithm which extends 2D path to 3D path since dubins curve handles the two dimensional path problems. Control law for the path tracking uses the nonlinear path tracking laws. Then we present these concomitant simulation results.
태양광 전력모델을 포함한 장기체공 무인기의 3차원 경로계획 및 유도
[Kisti 연계] 한국항행학회 한국항행학회논문지 Vol.20 No.5 2016 pp.401-407
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본 논문에서는 태양광 장기체공 무인기의 전력모델을 포함한 3차원 경로계획과 유도에 대하여 기술한다. 본 논문에서 사용한 Dubins curve는 계산속도가 빨라 경로계획에 곧바로 적용이 가능하다는 장점이 있다. 하지만 Dubins curve의 경로생성 문제는 2차원 평면에서 정의되기 때문에 실제 항공기의 경로계획을 위해 Randal W. Beard에 의해 수행된 비행 경로각의 한계를 고려하여, 고도 차이에 따라 선회경로를 추가하는 방식의 3차원 Dubins 경로생성 알고리즘을 활용하였다. 본 논문에서 사용한 항공기 모델은 Aileron이 없기 때문에 Rudder를 사용하여 횡축 방향 제어기를 설계하였으며, 비선형 경로추종 유도기법을 사용하여 경로추종 시뮬레이션을 수행하였다. 고도조건에 따른 예제를 생성하였으며, 시뮬레이션 결과 생성된 경로를 잘 추종하는 것을 확인하였다. 마지막으로 태양에너지 수율에 대한 계산식을 통해 태양광 장기체공 무인기의 전력 시스템을 모델링하여 48시간 연속비행 시뮬레이션을 실시하였고, 이에 대한 시뮬레이션 결과를 제시하였다.
This paper introduces 3-dimensional path planning and guidance including power model for high altitude long endurance (HALE) UAV using solar energy. Dubins curve used in this paper has advantage of being directly available to apply path planning. However, most of the path planning problems using Dubins curve are defined in a two-dimensional plan. So, we used 3-dimensional Dubins path generation algorithm which was studied by Randal W. Beard. The aircraft model which used in this paper does not have an aileron. So we designed lateral controller by using a rudder. And then, we were conducted path tracking simulations by using a nonlinear path tracking algorithm. We generate examples according to altitude conditions. From the path tracking simulation results, we confirm that the path tracking is well on the flight path. Finally, we were modeling the power system of HALE UAVs and conducting path tracking simulation during 48hours. Modeling the amount of power generated by the solar cell through the calculation of the solar energy yield. And, we show the 48hours path tracking simulation results.
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