This study presents the design and implementation of immersive VR-based hands-on content aimed at reducing the digital divide among the silver generation. The system enables older adults to repeatedly practice operating digital devices commonly encountered in daily life such as kiosks and ATMs within a virtual reality environment. The interface incorporates large buttons, high-contrast visual elements, intuitive screen layouts, and hand-gesture-based interactions to accommodate the cognitive and perceptual characteristics of older users. The content includes a guided mode that provides step-by-step instructions and an autonomous mode in which learners independently perform the required procedures. Randomized error situations and instant feedback functions are implemented to deliver a learning experience that closely reflects actual device use. Through repeated practice in a safe environment, older adults are expected to reduce usage anxiety, improve operational skills, and enhance self-efficacy. The proposed VR hands-on content has strong potential for adoption in municipalities, welfare centers, and lifelong education institutions. Future work will involve evaluating learning effectiveness through user studies and expanding the content to support other digitally vulnerable populations.
목차
Abstract 1. Introduction 2. Necessity of the Study 2.1 Current Status of the Digital Divide 2.2 Limitations of Existing Educational Approaches 3. Utilization Trends of VR Technology and Related Research 3.1 Expansion of VR Applications and Educational Effectiveness 3.2 VR Applications for Older Adults 4. Design of VR Content 4.1 Scenario Structure 4.2 Functional Process Design 4.3 UI Structure and User Experience Elements 5. Implementation and Results 6. Conclusion Acknowledgement REFERENCES
국제문화기술진흥원 [The International Promotion Agency of Culture Technology]
설립연도
2009
분야
공학>공학일반
소개
본 진흥원은 문화기술(Culture Technology) 관련 산·학·연·관으로 구성된 비영리 단체이다. 문화기술(CT)은 정보통신기술(ICT), 문화적 사고 기반의 예술, 인문학, 디자인, 사회과학기술이 접목된 신융합기술(New Convergence Technology, NCT)로 정의한다. 인간의 삶의 질을 향상시키고, 진보된 방향으로 변화시키고, 문화기술 관련 분야의 학술 및 기술의 발전과 진흥에 공헌하기 위하여, 제3조의 필요한 사업을 행함을 그 목적으로 한다.
간행물
간행물명
International Journal of Advanced Culture Technology(IJACT)
간기
계간
pISSN
2288-7202
eISSN
2288-7318
수록기간
2013~2025
등재여부
KCI 등재
십진분류
KDC 600DDC 700
이 권호 내 다른 논문 / International Journal of Advanced Culture Technology(IJACT) Volume 13 Number 4