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The Reality and Reconstruction of Stunt Performance in the AI Era

첫 페이지 보기
  • 발행기관
    한국정보기술응용학회 바로가기
  • 간행물
    JITAM 바로가기
  • 통권
    Vol.32 No.5 (2025.10)바로가기
  • 페이지
    pp.97-115
  • 저자
    Jong-Guk Kim
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A475927

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원문정보

초록

영어
This paper examines the ontological crisis facing stunt performance due to the rise of artificial intelligence. Historically, the reality of stunt work has been rooted in the physical, embodied risk undertaken by performers. This concept has been theoretically defined through Walter Benjamin’s aura, which is the unique presence of the performance in time and space, and Vivian Sobchack’s embodied vision, which is the phenomenological connection between the on-screen action and the spectator’s sensory experience. This paper argues that AI technologies are not merely replacing this reality but are reconstructing it. The locus of authenticity is shifting from the singular, high-risk physical event to a legally negotiated, technologically reproducible digital asset. This argument is explored through four key analyses. First, an examination of the 2023 SAG-AFTRA contract reveals how legal frameworks for Digital Replicas and Synthetic Performers institutionalize the dissolution of aura. Second, it analyzes how this legal framework transforms professional risk from the physical to the digital realm. Third, a case study of the film The Fall Guy (2024) illustrates the emergence of a hybrid reality, where authentic, practical stunts serve as a raw core for extensive digital reconstruction. Fourth, the establishment of a new Academy Award for Stunt Design is interpreted as an institutional canonization, an attempt to preserve the cultural value of the craft at the moment its material basis is threatened. The paper concludes that the reality of stunt performance is being redefined from a physical event into a contractual asset, altering the aesthetic, economic, and phenomenological foundations of this cinematic art form.

목차

Abstract
1. Introduction
1.1 Research Background
1.2 Necessity of Research
1.3 Purpose and Content of Research
2. Theoretical Discussion
2.1 Walter Benjamin’s Aura and the Reality of the Stunt
2.2 Vivian Sobchack’s Embodied Vision and the Phenomenology of the Stunt
3. Methodology
4. Research Findings
4.1 Legal Reconstruction: The SAG-AFTRAAgreement and the Birth of the Digital Replica
4.2 Aura’s Dissolution and the Transformation of Risk
4.3 Technical Reconstruction: The Hybrid Reality of The Fall Guy
4.4 Institutional Reconstruction: The Paradox of the New Oscar
5. Discussion
6. Conclusion and Suggestions
6.1 Conclusion
6.2 Suggestions
References

키워드

Stunt Performance Reality Reconstruction Stunt Design Artificial Intelligence (AI)

저자

  • Jong-Guk Kim [ Professor, BaekSeok University, Division of Culture & Arts, Dongnam-gu, Cheonan-si, Chungnam ]

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    한국정보기술응용학회 [The Korea Society of Information Technology Applications]
  • 설립연도
    1999
  • 분야
    사회과학>경영학
  • 소개
    본 학회는 정보기술 관련 분야의 연구 및 교류를 촉진하여 국가 및 기업정보화 발전에 공헌함을 그 목적으로 한다.

간행물

  • 간행물명
    JITAM [Journal of Information Technology Applications and Management]
  • 간기
    격월간
  • pISSN
    1598-6284
  • eISSN
    2508-1209
  • 수록기간
    1999~2026
  • 십진분류
    KDC 005 DDC 005

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