This study explores the design of robot characters in healing animations, focusing on the visual aspects in Wall-E, Big Hero 6, and The Wild Robot. By defining "healing" and its application in animation, the research reveals common design features of robot characters, such as anthropomorphic shapes, large eye designs, and soft color palettes. These elements collectively enhance the characters' approachability and emotional expression. The findings indicate that choosing robots as protagonists effectively conveys healing effects, meeting the audience's needs for emotional solace. Ultimately, this study provides new design insights for animators, aiming to create works that are both healing and commercially successful.
목차
Abstract 1. Introduction 1.1 Research Background and Purpose 1.2 Research Methods 2. ‘healing’ in animation 2.1 The Concept of ‘healing’ 2.2 Definition of ‘healing’ in Animation 3. Design of Robot Characters in Healing Animation 3.1 Analysis of Robot Character's Appearance Design 3.2 Colour scheme analysis of the robot characters 4. Conclusion References
국제문화기술진흥원 [The International Promotion Agency of Culture Technology]
설립연도
2009
분야
공학>공학일반
소개
본 진흥원은 문화기술(Culture Technology) 관련 산·학·연·관으로 구성된 비영리 단체이다. 문화기술(CT)은 정보통신기술(ICT), 문화적 사고 기반의 예술, 인문학, 디자인, 사회과학기술이 접목된 신융합기술(New Convergence Technology, NCT)로 정의한다. 인간의 삶의 질을 향상시키고, 진보된 방향으로 변화시키고, 문화기술 관련 분야의 학술 및 기술의 발전과 진흥에 공헌하기 위하여, 제3조의 필요한 사업을 행함을 그 목적으로 한다.
간행물
간행물명
International Journal of Advanced Culture Technology(IJACT)
간기
계간
pISSN
2288-7202
eISSN
2288-7318
수록기간
2013~2025
등재여부
KCI 등재
십진분류
KDC 600DDC 700
이 권호 내 다른 논문 / International Journal of Advanced Culture Technology(IJACT) Volume 12 Number 4