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디자인씽킹 기반의 인터랙션 디자인 교육 연구
A Study on Interaction Design Education based on Design Thinking

첫 페이지 보기
  • 발행기관
    한국정보기술응용학회 바로가기
  • 간행물
    JITAM 바로가기
  • 통권
    Vol.31 No.3 (2024.06)바로가기
  • 페이지
    pp.53-69
  • 저자
    김호다, 주애란
  • 언어
    한국어(KOR)
  • URL
    https://www.earticle.net/Article/A453520

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원문정보

초록

영어
This study was attempted to promote changes in traditional design education at a time when non-face-to-face education is necessary, such as digitalization, rapid social structure change, and post-COVID-19 situations, and to meet the demands of the times when user-centered design is more emphasized. Therefore, the goal of this study is to explore the process of developing mobile apps and operating education for deaf learners through design thinking-based interaction design education for design students. Specifically, the curriculum was designed by selecting a design thinking methodology suitable for major students to experience empathy and solutions to user problems. The subject that students majoring in this study want to sympathize with is deaf learners, and the subject of the curriculum is the development of educational support applications for deaf learners. Accordingly, a mobile app prototype that can support online learning for deaf learners was created based on the interaction design education plan designed based on design thinking. In addition, after collecting and analyzing the feedback of deaf learners to evaluate the prototype effectiveness, the final mobile app prototype was presented as an output. Through this process, interactive design education based on design thinking helped to strengthen the ability to empathize with and solve the needs of deaf learners to major students and improve the design learning experience. Based on these findings, if a methodology suitable for various user groups is selectively accepted for design education, the students in the major will have the ability to design by prioritizing the actual needs of users despite changes in the environment of the future design society.

목차

Abstract
1. 서론
1.1 연구의 배경 및 목적
1.2 연구방법 및 범위
2. 인터랙션 디자인 교육과 디자인씽킹
2.1 인터랙션 디자인 교육의 중요성
2.2 교육과정 경험의 향상성
2.3 디자인씽킹 방법론의 개념
2.4 인터랙션 디자인 교육에서 디자인씽킹의 역할
3. 문제 인식과 연구 대상의 이해
3.1 청각장애 학습자의 학습권 소외 문제 인식
3.2 청각장애 학습자의 온라인 학습 환경
3.3 온라인 학습 환경 개선을 위한 검토
4. 인터랙션 디자인 교육 연구
4.1 교과목 개요
4.2 디자인씽킹을 적용한 인터랙션 디자인 교육 과정 설계
4.3 디자인씽킹을 적용한 프로토타입 개발 과정
5. 디자인씽킹 방법론 기반 인터랙션 디자인교과 운영 사례의 시사점
6. 결론
6.1 연구결과 요약
6.2 한계점 및 추후 연구방향
References

저자

  • 김호다 [ Ho-Da Kim | Lecturer, Department of Design, Chonnam National University ] First Author
  • 주애란 [ Ae-Ran Joo | Associate Professor, Department of Nursing, Seoyeong University ] Corresponding Author

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    한국정보기술응용학회 [The Korea Society of Information Technology Applications]
  • 설립연도
    1999
  • 분야
    사회과학>경영학
  • 소개
    본 학회는 정보기술 관련 분야의 연구 및 교류를 촉진하여 국가 및 기업정보화 발전에 공헌함을 그 목적으로 한다.

간행물

  • 간행물명
    JITAM [Journal of Information Technology Applications and Management]
  • 간기
    격월간
  • pISSN
    1598-6284
  • eISSN
    2508-1209
  • 수록기간
    1999~2026
  • 십진분류
    KDC 005 DDC 005

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