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A Case Study on Digital Interactive Training Content <Tamagotchi> and <Peridot>

첫 페이지 보기
  • 발행기관
    국제인공지능학회(구 한국인터넷방송통신학회) 바로가기
  • 간행물
    The International Journal of Advanced Smart Convergence 바로가기
  • 통권
    Volume 12 Number 4 (2023.12)바로가기
  • 페이지
    pp.306-313
  • 저자
    DongHee Choi, Jeanhun Chung
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A440443

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원문정보

초록

영어
Having pet is one of the activities people living in modern society do to relieve stress and find peace of mind. Currently, the object of companion animals has moved beyond being a real 'living entity' and has developed to a stage where the animal's upbringing process can be enjoyed in a virtual space by being programmed in digital content. This paper studies detailed elements such as character design, interaction, and realism of 'Tamagotchi (1996)', which can be said to be the beginning of digital training content, and 'Peridot (2023)', a recently introduced augmented reality-based training content. The point was that it was training content using portable electronic devices. However, while the environment in the electronic device in which Tamagotchi's character exists was a simple black and white screen, the environment in which Peridot's character operates has been changed to the real world projected on the screen based on augmented reality. Mutual communication with characters in Tamagotchi remained a response to pressing buttons, but in Peridot, it has advanced to the point where you can pet the characters by touching the smartphone screen. In addition, through object and step recognition, it was confirmed that the sense of reality had become more realistic, with toys thrown by users on the screen bouncing off real objects. We hope that this research material will serve as a useful reference for the development of digital training content to be developed in the near future.

목차

Abstract
1. Introduction
2. Tamagotchi and Peridot research
2.1 What is Tamagotchi?
2.2 Character design of Tamagotchi
2.3 Interaction of Tamagotchi
2.4 Realism of Tamagotchi
2.5 What is Peridot?
2.6 Character design of Peridot
2.7 Interection of Peridot
2.8 Realism of Peridot
3. Result
4. Conclusion
REFERENCES

키워드

Pet Tamagotchi Tamagotchi Augmented reality Design Content Interaction

저자

  • DongHee Choi [ Master's course, Dept. of Multimedia, Graduate School of Digital Image and Contents, Dongguk University, Seoul Korea ]
  • Jeanhun Chung [ Professor, Dept. of Multimedia, Graduate School of Digital Image and Contents, Dongguk University, Seoul Korea ] Corresponding Author

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    국제인공지능학회(구 한국인터넷방송통신학회) [The International Association for Artificial Intelligence]
  • 설립연도
    2000
  • 분야
    공학>전자/정보통신공학
  • 소개
    인터넷방송, 인터넷 TV , 방송 통신 네트워크 및 관련 분야에 대한 국내는 물론 국제적인 학술, 기술의 진흥발전에 공헌하고 지식 정보화 사회에 기여하고자 한다.

간행물

  • 간행물명
    The International Journal of Advanced Smart Convergence
  • 간기
    계간
  • pISSN
    2288-2847
  • eISSN
    2288-2855
  • 수록기간
    2012~2025
  • 십진분류
    KDC 326 DDC 380

이 권호 내 다른 논문 / The International Journal of Advanced Smart Convergence Volume 12 Number 4

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