The purpose of this study is to present the guideline of future mobile tourism application by analyzing users' ease of use, usefulness and value satisfaction of mobile tourism application. In order to accomplish the purpose of this study, literature study and empirical research were performed in parallel. We selected consumers who have used mobile tourism applications or are currently using them. We obtained 324 valid samples with experience using mobile tourism applications. Frequency analysis, confirmatory factor analysis, correlation analysis, and covariance structure analysis were performed using SPSS and AMOS 23.0 statistical programs. The results of this study are summarized as follows. First, the responsiveness, reliability, and certainty of mobile tourism applications have a significant effect on ease of use. However, tangibility did not show significant effect. The confidence of mobile tourism application has a positive (+) influence on usability. However, tangibility, reliability, and reactivity were not significant. Second, ease of use has a positive (+) effect on usability. Third, tangibility and firmness have positive effect on value satisfaction. However, reliability and reactivity did not significantly affect value satisfaction. Finally, ease of use has no significant effect on value satisfaction. Usefulness has a significant effect on value satisfaction. Therefore, based on the results of analysis, we suggested some useful implications for mobile tourism applications.
목차
ABSTRACT Ⅰ. 서론 Ⅱ. 이론적 배경 1. 모바일 관광 어플리케이션 2. 사용용이성(Ease of Use) 3. 유용성 4. 가치만족 Ⅲ. 연구설계 1. 연구 모형과 가설설정 2. 변수의 조작적 정의 3. 조사 설계 Ⅳ. 분석결과 1. 표본의 일반적 특성 2. 가설검증을 위한 기초분석 3. 측정모형 4. 가설의 검증 Ⅴ. 결론 참고문헌
키워드
Mobile ApplicationEase of UseUsefulnessValue Satisfaction.
관광경영학을 실용학문의 체계로 확립하고 실천학문으로 정착시키기 위하여, 관광경영학문을 현실적응에 필요한 연구를 통해 국가관광정책의 방향을 제시하고, 관광사업자들에게는 실질적으로 도움이 되는 경영전략을 제공하며, 연구를 통하여 회원간의 친목도모와 정보교환을 함으로써 상호발전을 목적으로 한다.