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What Should Using a Software Product and Usability of the Software Product Be?

첫 페이지 보기
  • 발행기관
    한국정보기술응용학회 바로가기
  • 간행물
    JITAM 바로가기
  • 통권
    Vol.24 No.3 (2017.09)바로가기
  • 페이지
    pp.73-92
  • 저자
    Seokha Koh, Jialei Jiang
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A315413

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원문정보

초록

영어
Usability is one of the most important concepts regarding software quality. It can be interpreted as the goodness associated with using the software product. This paper distinguishes the goodness of an individual using experience and the goodness of a product for using. This paper proposes a software quality view model which classifies software quality views into two broad categories of end view and means view. End view includes long-term view and short-term view which is classified further into performer’s view on software activity and third party’s view on software activity. Means view includes intrinsic view and contingency view. The analysis of ISO 25000 Series SQuaRE demonstrates the necessity to decompose product quality model and quality in use model into five models corresponding to the software quality views respectively. The analysis on playability shows that the universal definition of usability may be an illusion. The results provide the theoretical basis to build a comprehensive and consistent body of knowledge regarding software quality, which is consisted with the set of quality models and the theories explaining the relationships among the elements of the models.

목차

Abstract
 1. Introduction
 2. Usability Instance and Product Usability
 3. What Can be Included in Usability : Information that Can be Obtained from Each Individual Using Instance
  3.1 Effectiveness and Efficiency: Third party’s View
  3.2 Satisfaction: User’s View
 4. What Should not be Included in Usability : Information that Cannot be Obtained from Each Individual Using Instance
  4.1 Context Coverage: Information that Should be Obtained by Aggregating the Information Obtained from Each Individual Using Instance
  4.2 Freedom from Risk: Long-term and Aggregated Effects
 5. Discussions
 6. Conclusions
 References

키워드

Software Quality Usability Quality in Use Playability ISO/IEC 25000 Series SQuaRE (TheInternational Standard Organization 25000 Series Systems and software Quality Requirement and Evaluation)

저자

  • Seokha Koh [ Department of Management Information Systems, Chungbuk National University ] Corresponding author
  • Jialei Jiang [ Doctoral Student, Department of Management Information Systems, Chungbuk National University ]

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    한국정보기술응용학회 [The Korea Society of Information Technology Applications]
  • 설립연도
    1999
  • 분야
    사회과학>경영학
  • 소개
    본 학회는 정보기술 관련 분야의 연구 및 교류를 촉진하여 국가 및 기업정보화 발전에 공헌함을 그 목적으로 한다.

간행물

  • 간행물명
    JITAM [Journal of Information Technology Applications and Management]
  • 간기
    격월간
  • pISSN
    1598-6284
  • eISSN
    2508-1209
  • 수록기간
    1999~2026
  • 십진분류
    KDC 005 DDC 005

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