가상현실 운동프로그램(Wii)이 알츠하이머 치매 노인의 인지기능에 미치는 영향
Effects of a Virtual Reality Exercise Program(Wii) on Cognitive Function of Elderly People with Alzheimer Dementia
[PURPOSE] The purposes of this study were to evaluate the effectiveness of a 12-week virtual reality exercise program designed around the Nintendo Wii(Wii), in improving Alzheimer’s dementia patients’ memories. [METHODS] 30 Alzheimer dementia patients were randomly assigned in to the experimental group(n=15) and control group(n=15). All subjects performed a routine cognitive therapy and, besides, experimental group performed three 40-minute Wii-exercise intervention sessions per week, for 12 weeks. Before and after the Wii intervention, subjects’ cognitive functions were evaluated using the Cognitive Assessment Reference Diagnosis System (CARDS) and Mini-Mental State Examination-Korea (MMSE-K) test. Statistical significance was tested within and between each group before and after treatment by Wilcoxon signed rank test and Mann-Whitney U test. [RESULTS] Among the CARDS scores of the subjects who received Wii-exercise, the scores of the delayed 10-word list, delayed 10-object list, recognition 10-object, and recent memory significantly increased after intervention compared to those before intervention(p<.01). In addition, among the MMSE-K items, the orientation, registration, and recall showed significant increases in the experimental group(p<.05). The control group saw no statistically significant change. There was a statistically significant CARDS and MMSE-K score differences after intervention between the groups(p<.05). 76.9% of experimental group responded positively when asked if they would like to continue using the Wii-game in the future. [CONCLUSIONS] These suggest that a virtual reality exercise program using the Wii-game, is effective in delaying memory deterioration and improving cognitive function of elderly people with Alzheimer dementia.
목차
ABSTRACT 서론 연구방법 연구대상 실험설계 및 절차 Wii 운동방법 측정항목 및 방법 자료처리 결과 논의 결론 참고문헌
키워드
치매가상현실치료닌텐도-위인지기능dementiavirtual reality exposure therapynintendo-wiicognitive function
본회는 인체의 운동에 관련된 연구 활동을 통하여 운동학의 학문적 체계를 정립하고 운동을 통하여 인간의 건강과 행복을 추구하는데 필요한 실용적 지식과 기술을 개발, 보급함을 목적으로 한다.
본회는 위의 목적을 달성하기 위하여 다음과 같은 사업을 수행한다.
1. 운동의 본질과 운동참여율제고를 위한 철학적, 역사적, 기술적, 실험적, 창의적 연구
2. 운동 시설ㆍ프로그램의 개발, 보급 관련 연구
3. 운동사 양성 및 배치 방안에 관한 정책 개발
4. 전문서적 간행
5. 학술지 발행 및 배포
6. 학술정보 수집 및 교류, 보급
7. 관련 시설 및 기관, 단체에 대한 자문, 건의, 협조
8. 기타 본 회 목적 달성에 필요한 사업