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A Novel Approach for Mobile Native App Development Using Ontological Design

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  • 발행기관
    보안공학연구지원센터(IJSEIA) 바로가기
  • 간행물
    International Journal of Software Engineering and Its Applications SCOPUS 바로가기
  • 통권
    Vol.10 No.9 (2016.09)바로가기
  • 페이지
    pp.105-124
  • 저자
    Sasmita Pani, Jibitesh Mishra
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A284111

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원문정보

초록

영어
Mobile devices are different from desktop based systems in terms of particular execution environment, limited resources, small size and high mobility requirement. Various agile based methodologies are developed for mobile applications such as Mobile-D, Scrum, and MASAM etc. These methodologies are used in building mobile apps. Some of web engineering models or methodologies such as WebE, OOHDM and WebML are also used for developing web apps. But these methodologies are used only for designing web apps but not for mobile apps. These web and mobile apps development models don’t provide structured and semantic representation of data. They don’t provide knowledge of a set of concepts which are relationally arranged with each other. Due to this representation of a particular data is not structured and hence the efficiency of its retrieval is ineffective. These mobile app development methodologies retrieve information from semantic web resources. But they are not concerned with semantic design of data for a mobile native app. Using ontology, data and their properties are arranged and organized in terms of classes, subclasses and object properties. For this propose, Web otology language (OWL) is used for modelling the classes, their subclasses and object properties. OWL DL provides various class axioms and property axioms for modelling data in a structured and semantic manner. The aim of this paper is to develop a model based approach that takes three main components in 3D approach such as context, generic ontology and developments phases for designing mobile application in a semantic way. Depending upon the semantic design, the mobile app will be developed so the user can get meaningful data. This paper also validates the entire 3D model using hypothesis testing against

목차

Abstract
 1. Introduction
 2. Related Works
  2.1. Mobile App Development Methodologies
  2.2. Web App Development Methodologies
 3. Research Approach
 4. Proposed 3D Approach for Mobile Native Apps
  4.1. Contexts
  4.2. Generic Ontology
  4.3. Development Phases for Mobile Native Apps
 5. Validation of the Proposed Model
  5.1. Statistical t-test
 6. Discussion
 7. Conclusion and Future Work
 8. Author Contribution
 9. Case Study
 References

키워드

Context generic ontology conceptual design architecture design navigation design

저자

  • Sasmita Pani [ Department of Information Technology, College of Engineering and Technology, Ghatkia, Bhubaneswar, India ] Corresponding author
  • Jibitesh Mishra [ Department of Computer Science and Application, College of Engineering and Technology, Ghatkia, Bhubaneswar, India ]

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    보안공학연구지원센터(IJSEIA) [Science & Engineering Research Support Center, Republic of Korea(IJSEIA)]
  • 설립연도
    2006
  • 분야
    공학>컴퓨터학
  • 소개
    1. 보안공학에 대한 각종 조사 및 연구 2. 보안공학에 대한 응용기술 연구 및 발표 3. 보안공학에 관한 각종 학술 발표회 및 전시회 개최 4. 보안공학 기술의 상호 협조 및 정보교환 5. 보안공학에 관한 표준화 사업 및 규격의 제정 6. 보안공학에 관한 산학연 협동의 증진 7. 국제적 학술 교류 및 기술 협력 8. 보안공학에 관한 논문지 발간 9. 기타 본 회 목적 달성에 필요한 사업

간행물

  • 간행물명
    International Journal of Software Engineering and Its Applications
  • 간기
    월간
  • pISSN
    1738-9984
  • 수록기간
    2008~2016
  • 등재여부
    SCOPUS
  • 십진분류
    KDC 505 DDC 605

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