Through various media, including the Internet, our lives projected to represent the interaction and can be recognized. Nestled in the heart of individuals is no longer a thought to influence the behavior of individuals, not only, to project his mind to communicate with the device via a completely different person to determine the behavior of the new. In this work, these individuals have projected their minds, which consists of several pieces Keyword own pieces together through the new process of visualizing yourself in the show. Moreover, simply to visualize their appearance , as well as the reflection of the camera for their appearance are added to interactive elements, their appearance according to the movement becomes more finely, expressed as a number of pieces in the process will show the. Using this process by presenting webArt, we all cherish, but his mind was, perhaps insignificant and they do not even see it in the window of his thoughts scattered slick new world to discover his passion for life and motivation will receive.
목차
Abstract 1. Introduction 1.2. Purpose of the Work 2. Workflow 2.1. Concept of Web Art 2.2. Existing Current Works Analysis and Market 2.3. “Piece by Pieces” 3. Conclusion 3.1. Audience Response 3.2. Improvements Needed for Further Use Acknowledgments References
키워드
Interactive artsCombination with the partsWeb Art
저자
Chan Lim [ Department of Global Media, Soongsil University ]
Hyeyoung Yoo [ Department of Art & Technology Graduate School of Advanced Imaging Science, Multimedia and Film, Chung-Ang University ]
보안공학연구지원센터(IJMUE) [Science & Engineering Research Support Center, Republic of Korea(IJMUE)]
설립연도
2006
분야
공학>컴퓨터학
소개
1. 보안공학에 대한 각종 조사 및 연구
2. 보안공학에 대한 응용기술 연구 및 발표
3. 보안공학에 관한 각종 학술 발표회 및 전시회 개최
4. 보안공학 기술의 상호 협조 및 정보교환
5. 보안공학에 관한 표준화 사업 및 규격의 제정
6. 보안공학에 관한 산학연 협동의 증진
7. 국제적 학술 교류 및 기술 협력
8. 보안공학에 관한 논문지 발간
9. 기타 본 회 목적 달성에 필요한 사업
간행물
간행물명
International Journal of Multimedia and Ubiquitous Engineering
간기
월간
pISSN
1975-0080
수록기간
2008~2016
등재여부
SCOPUS
십진분류
KDC 505DDC 605
이 권호 내 다른 논문 / International Journal of Multimedia and Ubiquitous Engineering Vol.9 No.11