The game of Go [weiqi (Chinese/C)/ baduk (Korean/K)] has a number of distinct types of shared life [seki (Japanese/J)/ shuang1 huo2 (C)/ bik (K)]. There are more kinds of shared life than there are of independent, unconditional, life. We provide an overview, and outline an approach towards a full classification of shared life, while referring to the relatively few known publications. We include positions in which capture is possible, but not desirable - e.g. hanezeki, and generalized nakade. We describe the components that are available, and indicate how we can systematically construct seki configurations using these components, and give some examples. We indicate what work is required to catalogue fully all seki configurations.
목차
Introduction Configurations for independent life Configurations for shared life No capture Capture Simple capture - nakade Capture, Immediate Re-capture(CIR) CIR-snapback CIR-hanezeki Capture, Delayed Re-capture(CDR) Conclusions, extensions, and further work References
키워드
gobadukweiqishared lifesekishuang huobikkojiepaenon-removable ko threatscentre playnakadedianyanchijunghanezekijeochim biksnapbackuttegaeshihwangyeokdaoteidaopu