With a focus on Facebook, the most popular social network service (SNS), this research tried to find out which type of motivation makes users to spend more time on the SNS and in the same vein, which type of motivation makes users to believe that they will continue to use the SNS. The result shows that the need for play (entertaining) and image as social reputation affect the current amount of use, while the needs for information search, building relationship, and entertainment would make them continue to use.
목차
Abstract 1. Introduction 2. Social Network Service 3. Motivation to Use SNS 3.1 Personal Motivators 3.2 Socially Influenced Motivators 4. Research Model and Method 4.1 Research Model 4.2 Measurement of Variables 5. Research Results 5.1 Nature of Sample and Validity of Measure 5.2 Results of Hypotheses Tests 6. Conclusion References Result of Factor Analysis
키워드
Social Network Services (SNS)MotivatorAmount of UseIntention for Repeated Use
저자
Namjae Cho [ Professor, School of Business, Hanyang University ]
Geonil Ko [ Researcher, Korea Electronics Technology Institute ]
Seunghee Oh [ Adjunct professor, Global Graduate School of Business, Hanyang University ]
Corresponding author