This paper examines the effect of related search word stimuli in the process of design generation. In the process of design generation, words are given as stimuli. Especially through Wonderwheel service of Google, related search words are given by 5 levels. Google search is based on the collaboration philosophy. People's participation and contribution recreate knowledge and information, so these renewed and related search words update in real time by people are used as stimuli. Two problems with related search words are given to participants. After the design concept generation the results are analyzed by the usage of related search words and those of frequency, and creativity. These are the results of the research. 1) It is an important feature that higher levels words were more found in completed and creative ideas than lower levels. 2) It is found that the usage of multi words and conjunction with higher levels and lower levels words are observed in creative results. 3) As a result, in the process of design generation usage of related search words is effective, especially in using of multi words and higher levels words.
목차
ABSTRACT I. Introduction II. Research method 2.1 Wonderwheel III. Experiments 3.1 Description of problems 3.2 Description of related search word stimuli sets IV. Analysis method and results 4.1 Analysis method 4.2 Results and analysis V. Conclusions References
1. 게임산업을 활성화 하고,
2. 게임기술과 기술 인력을 양산할 수 있도록 교육기관의 교과과정을 개발하고,
3. 관련기술에 대한 연구발표회, 강연회, 강습회 등을 개최하며,
4. 학회지, 논문지 및 관련 문헌을 발간하고,
5. 게임 기술 개발을 위한 국제화, 표준화 등을 지원하고,
6. 산.학.연.관이 협동할 수 있는 국제적 학술교류 및 협력을 지원하고,
7. 회원 상호간의 공동 이익과 친목을 증진시킨다.
간행물
간행물명
컴퓨터게임및콘텐츠논문지(구 한국컴퓨터게임학회논문지) [Journal of Computer Games and Contents]