UWay: 효율적인 게임 리소스 관리와 게임개발자 간의 협업지원을 위한 게임개발도구의 개발
UStudio: Mobile Game Development Platform for Efficient Game Resource Management and Collaboration Support
In this paper, we present a unified framework for mobile game development. To develop a new mobile game, we need three main entities: game scenario designer (i.e. producer), game graphic designer, and game programmer. Traditionally, there is no systematic support for inter-communication among the three entities. In our scheme, we support co-operative development platform, and three main developers can easily show their idea and also can easily integrate their works. For early stage of game development, we support a scenario simulation tool, where the producer can show his/her idea using the graphical clip made by graphic designer. Once the idea is setup, the graphic designer makes the graphical contents, and delivers to programmer to integrate with mobile games. However, mobile game usually requires efficient memory usage; the programmer should optimize the graphic content. In our platform, we support automatic optimization toolkit and the graphic designer does not need any optimization, and he/she can re-use the graphic content. We applied our platform to WIMAX and CDMA mobile set, and the efficiency and reusability are guaranteed by our automatic optimization.
목차
ABSTRACT 1. Introduction 2. Related works 3. Unified Game Development Platform 4. Conclusion References
키워드
mobile gamegame development platformWIMAXcollaborationprototyping
1. 게임산업을 활성화 하고,
2. 게임기술과 기술 인력을 양산할 수 있도록 교육기관의 교과과정을 개발하고,
3. 관련기술에 대한 연구발표회, 강연회, 강습회 등을 개최하며,
4. 학회지, 논문지 및 관련 문헌을 발간하고,
5. 게임 기술 개발을 위한 국제화, 표준화 등을 지원하고,
6. 산.학.연.관이 협동할 수 있는 국제적 학술교류 및 협력을 지원하고,
7. 회원 상호간의 공동 이익과 친목을 증진시킨다.
간행물
간행물명
컴퓨터게임및콘텐츠논문지(구 한국컴퓨터게임학회논문지) [Journal of Computer Games and Contents]