Chung-Wei Lee, Jonathan C.L. Liu, Kun Chen, Yu-Chee Tseng, S.P. Kuo
언어
영어(ENG)
URL
https://www.earticle.net/Article/A74985
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원문정보
초록
영어
The construction of a wireless multimedia ad-hoc network needs to go across the mixed environment with the indoor, the wall-penetration, and the outdoor condition. This paper presents our contribution to address the system design aspects of a multimedia-enabled network based on IEEE 802.11g ad-hoc mode. There are distinct differences between indoor and outdoor environment and penetrating the walls stressed the system limit of the 802.11g ad-hoc mode. Therefore, routing decisions should be made intelligently with the environmental respect to maximize the bandwidth support on the end-to-end paths. By investigating the experimental results of the average throughput with the 802.11g adhoc mode, we have collected the different performance characteristics among the indoor, the wall-penetration and the outdoor environment. Via the experiments and analyses, we have observed that the ad-hoc mode had the worst performance within 5 meters in indoor environments. In outdoor environments, TCP seemed to favor either short distance (e.g., 5 meters) or long distance (e.g., 25 meters). On the other hand, the best performance UDP has achieved with the distance of 10 meters. When the wall-enetration occurs, it is important that the routing nodes in the building edge areas are placed close-by within 5 meters. Given the solid evidences from the baseline experiments, we have embedded the heuristic algorithms into the routing decisions. We have thus simulated a large area of 300 meters by 300 meters with hundreds of routing nodes. After investigating over 100 (randomlygenerated) topology scenarios, the performance results indicate that our proposed scheme produces the higher-bandwidth paths for most of the cases. Even in the less-dense cases, our proposed schemes still can find the better paths with bandwidth about 30% higher than the conventional methods.
목차
Abstract 1. Introduction 2. Background and Related work 3. Baseline Experiments 3.1 Indoor without obstructions 3.2 Outdoor without obstructions 3.3 Penetrating wall 4. Experimental Results and Analysis 4.1 Indoor without Obstructions 4.2 Outdoor without Obstructions 4.3 Penetrating wall 5. Proposed Schemes and Protocols 6. Large-Scale Simulations 7. Conclusion References
저자
Chung-Wei Lee [ Department of CS, University of Illinois, Springfield, IL, USA ]
Jonathan C.L. Liu [ CISE Department, University of Florida, Gainesville, FL, USA ]
Kun Chen [ CISE Department, University of Florida, Gainesville, FL, USA ]
Yu-Chee Tseng [ College of Computer Science, National Chiao-Tung University, Hsin-Chu, Taiwan ]
S.P. Kuo [ College of Computer Science, National Chiao-Tung University, Hsin-Chu, Taiwan ]
보안공학연구지원센터(IJSIA) [Science & Engineering Research Support Center, Republic of Korea(IJSIA)]
설립연도
2006
분야
공학>컴퓨터학
소개
1. 보안공학에 대한 각종 조사 및 연구
2. 보안공학에 대한 응용기술 연구 및 발표
3. 보안공학에 관한 각종 학술 발표회 및 전시회 개최
4. 보안공학 기술의 상호 협조 및 정보교환
5. 보안공학에 관한 표준화 사업 및 규격의 제정
6. 보안공학에 관한 산학연 협동의 증진
7. 국제적 학술 교류 및 기술 협력
8. 보안공학에 관한 논문지 발간
9. 기타 본 회 목적 달성에 필요한 사업
간행물
간행물명
International Journal of Security and Its Applications
간기
격월간
pISSN
1738-9976
수록기간
2008~2016
등재여부
SCOPUS
십진분류
KDC 505DDC 605
이 권호 내 다른 논문 / International Journal of Security and Its Applications Vol.2 No.2