This study examines the formal operations of cinematic color in Danny Boyle’s 28 Years Later (2025) and Derek Jarman’s Blue (1993). The two films differ substantially in genre, media configuration, and audiovisual organization. Their differences make color visible as a decisive element in the formation of cinematic meaning and sensory order. 28 Years Later uses layered chromatic arrangements across a post-apocalyptic narrative, organizing survival, infection, the body, nature, and community as interrelated conditions. Blue sets a single field of blue against a layered soundscape, where color becomes linked to sensation, memory, illness, and time. The two films provide a productive basis for comparison. Each places color under a distinct formal regime. In 28 Years Later, chromatic variation establishes the rules of a devastated world. In Blue, the sustained duration of one color intensifies the limits and possibilities of color as a concept. This article develops a cross-analysis of the two films around four related dimensions. These dimensions concern the arrangement of a cinematic world, the modulation of affect, the formation of chromatic relations, and the sensory grammar produced through color, sound, body, and media conditions. The analysis demonstrates that color in these films exceeds visual ornament and fixed symbolic coding. It functions as a rule-governed formal system, producing meaning through relations among image, sound, body, space, perception, and memory. Wittgenstein’s Remarks on Colour provides a productive conceptual framework for film-color studies, in which color is understood as a formal device that organizes cinematic structure and sensory order. 28 Years Later and Blue materialize this possibility in distinct yet comparable ways.
목차
Abstract 1. Introduction 2. Theoretical Background 2.1 Wittgenstein’s Theory of Color and the Grammar of Color Concepts 2.2 Language-Games and Cinematic Color 2.3 The Aesthetics of Cinematic Color and Media Conditions 3. Methodolog 4. Findings 4.1 Color as a Formal Device that Arranges the Rules of a World 4.2 The Language-Game of Blue and the Duration of Sensation 4.3 Red, Green, and the Structure of the Survival World 4.4 Media, Body, Sound, and the Sensory Structure of Color 5. Discussion 6. Conclusion References