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A System-Centered Model of Virtual Reality Adoption : Experiential Affordances and Embodied Constraints

첫 페이지 보기
  • 발행기관
    한국경영정보학회 바로가기
  • 간행물
    Asia Pacific Journal of Information Systems KCI 등재 SCOPUS 바로가기
  • 통권
    제36권 제2호 (2026.06)바로가기
  • 페이지
    pp.330-346
  • 저자
    Jong Hyun Wi, Chanhi Park, Taeha Kim, Hoon S. Cha
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A488023

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원문정보

초록

영어
This study develops a system-centered framework for explaining users’ intention to adopt virtual reality (VR) by examining the balance between immersive experiential features and device-related physical constraints. Moving beyond traditional technology acceptance approaches, we conceptualize sensory attributes (vividness, presence, and interactivity) as experiential affordances and device attributes (physical discomfort and motion sickness) as embodied constraints. Based on a laboratory experiment using the Meta Quest 2 head-mounted display and a post-experience survey, the results show that presence and interactivity have strong positive effects on adoption intention, while vividness has a marginally positive effect. Motion sickness shows a significant negative effect on adoption intention, whereas physical discomfort does not exhibit a statistically significant impact within the short-term exposure setting. The moderating effects of device attributes are not statistically significant, although marginal negative patterns suggest that embodied constraints may weaken experiential benefits under longer or more demanding usage conditions. These findings provide practical implications for both researchers and practitioners seeking to improve VR experiences and encourage broader adoption.

목차

ABSTRACT
Ⅰ. Introduction
Ⅱ. Conceptual Background
2.1. VR as an Experiential and Embodied Information System
2.2. Sensory Attributes as Experiential Affordances
2.3. Device Attributes as Embodied Constraints
2.4. Interaction Between Experiential Affordances and Embodied Constraints
Ⅲ. Research Model and Hypotheses
3.1. Experiential Affordances (Vividness, Presence, Interactivity)
3.2. Embodied Constraints (Discomfort, Motion Sickness)
3.3. Moderating Effects of Device Attributes on Sensory Attributes
Ⅳ. Research Methodology
4.1. Measures
4.2. Data Collection
Ⅴ. Data Analysis and Results
5.1. Measurement Model Assessment
5.2. Structural Model Assessment
Ⅵ. Discussion and Implications
6.1. Theoretical Implications
6.2. Practical Implications
6.3. Limitations and Future Research
Ⅶ. Conclusion

저자

  • Jong Hyun Wi [ Dean, Virtual Convergence College, Chung-Ang University, Korea ]
  • Chanhi Park [ Professor, College of Business and Economics, Chung-Ang University, Korea ]
  • Taeha Kim [ Professor, College of Business and Economics, Chung-Ang University, Korea ]
  • Hoon S. Cha [ Professor, Department of Information Systems & Operations Management, Salisbury University, Maryland, USA ] Corresponding Author

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    한국경영정보학회 [The Korea Society of Management information Systems]
  • 설립연도
    1989
  • 분야
    사회과학>경영학
  • 소개
    이 학회는 경영정보학의 연구 및 교류를 촉진하고 학문의 발전과 응용에 공헌함을 목적으로 합니다.

간행물

  • 간행물명
    Asia Pacific Journal of Information Systems
  • 간기
    계간
  • pISSN
    2288-5404
  • eISSN
    2288-6818
  • 수록기간
    1990~2026
  • 등재여부
    KCI 등재,SCOPUS
  • 십진분류
    KDC 325 DDC 658

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