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An Educational Fire Simulation Game Using a Probability-Based Cellular Partitioning AI Model

첫 페이지 보기
  • 발행기관
    국제인공지능학회(구 한국인터넷방송통신학회) 바로가기
  • 간행물
    International Journal of Internet, Broadcasting and Communication 바로가기
  • 통권
    Vol.17 No.4 (2025.11)바로가기
  • 페이지
    pp.210-221
  • 저자
    Chang-Hyun Park, Dong-Su Lee, Tae-Hyun Kim, Sung-Jun Park
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A486478

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원문정보

초록

영어
This study presents the design and implementation of an educational simulation game that reproduces fire situations in a virtual environment to improve users’ safety response capabilities. The proposed system employs a probability-based cellular partitioning algorithm, which divides indoor spaces into grid-shaped cells and probabilistically determines fire spread based on each cell’s material, temperature, and location. This approach enables the efficient representation of realistic fire spread patterns while maintaining performance suitable for real-time gameplay. The game is set in a 3D graphic environment and played from a first-person perspective, allowing players to experience the entire process from fire outbreak to evacuation using various suppression and evacuation tools such as fire extinguishers and escape ladders. This paper analyzes the structure and learning effects of the proposed system, and discusses both the educational applicability and technical limitations of the probability-based simulation model. Future work will explore enhancing educational effects through the inclusion of more complex fire scenarios, user behavior AI, and VR interface integration.

목차

Abstract
1. Introduction
2. Related Research
2.1 Fire Simulation and Modeling
2.2 Educational Games and Disaster Response Training
2.3 Probability-based Cell Partitioning Model
3. Probability-Based AI Model Simulation Game System
3.1 Game Structure
3.2 Fire Spread Model
4. Game Flow and Scenario
4.1 Ignition Phase and Initial Response
4.2 Fire Spread and Strategic Decision-Making
4.3 Evacuation and Obstacle Management
4.4 Evacuation and Performance Feedback
5. Experiments and Evaluation
6. Conclusion
7. Reference

키워드

fire simulation probabilistic fire spread model educational game emergency response training fire safety education

저자

  • Chang-Hyun Park [ Undergraduate Student, Department of Media Software, Sungkyul University, Korea ]
  • Dong-Su Lee [ Undergraduate Student, Department of Media Software, Sungkyul University, Korea ]
  • Tae-Hyun Kim [ Undergraduate Student, Department of Media Software, Sungkyul University, Korea ]
  • Sung-Jun Park [ Professor, Department of Media Software, Sungkyul University, Korea ] Corresponding Author

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    국제인공지능학회(구 한국인터넷방송통신학회) [The International Association for Artificial Intelligence]
  • 설립연도
    2000
  • 분야
    공학>전자/정보통신공학
  • 소개
    인터넷방송, 인터넷 TV , 방송 통신 네트워크 및 관련 분야에 대한 국내는 물론 국제적인 학술, 기술의 진흥발전에 공헌하고 지식 정보화 사회에 기여하고자 한다.

간행물

  • 간행물명
    International Journal of Internet, Broadcasting and Communication
  • 간기
    계간
  • pISSN
    2288-4920
  • eISSN
    2288-4939
  • 수록기간
    2009~2025
  • 십진분류
    KDC 326 DDC 380

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