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Multi-Agent Reinforcement Learning in Synthetic Ecosystems : Reward Design and Strategic Behavior under Asymmetric Objectives

첫 페이지 보기
  • 발행기관
    국제인공지능학회(구 한국인터넷방송통신학회) 바로가기
  • 간행물
    International Journal of Internet, Broadcasting and Communication 바로가기
  • 통권
    Vol.17 No.4 (2025.11)바로가기
  • 페이지
    pp.42-52
  • 저자
    Yeongjae Kim, Hyejin Park
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A486462

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원문정보

초록

영어
This study presents a reinforcement learning-based simulation of agent behaviors within a synthetic ecosystem environment. Using Unity ML-Agents and the Proximal Policy Optimization (PPO) reinforcement learning algorithm, we designed three distinct agents—a chicken, a dog, and a tiger—each with unique survival objectives such as foraging or hunting. These agents autonomously learned their behaviors through interaction and reward feedback, without predefined rules. We investigated how variations in reward structure and environmental complexity influenced policy convergence and strategic behavior formation. Experimental results showed that each agent developed distinct behavioral strategies aligned with its reward design. Furthermore, despite the high complexity of the simulated environment—including uneven terrain and multiagent interactions—all agents achieved stable learning convergence when reward signals were properly calibrated. This work contributes to the modeling of reward-driven adaptive strategies in multi-agent ecological simulations and offers a foundation for future studies involving cooperation, emergent behavior, or survival-based competition.

목차

Abstract
1. Introduction
2. Related Work
2.1 Reinforcement Learning in Simulated Ecosystems
2.2 Unity ML-Agents and PPO Applications
2.3 Multi-Agent Interactions: Ecotwin and Beyond
3. System Design and Simulation Environment
3.1 Terrain and Movement Constraints
3.2 Agent Initialization and Placement Strategy
3.3 Target Detection and Interaction Logic
3.4 Reward-Oriented Behavior Structure
4. Experiments and Results
4.1 Learning Environment and Settings
4.2 Compensation Policy Design
4.3 Learning Performance Analysis
4.4 Cumulative Reward Distribution Analysis
5. Conclusion
References

키워드

Reinforcement Learning Ecosystem Simulation Foraging ML-Agents Proximal Policy Optimization Multi-Agent

저자

  • Yeongjae Kim [ Undergraduate Student, Department of Media Software, Sungkyul University, Anyang, Korea ]
  • Hyejin Park [ Visiting Professor, Department of Media Software, Sungkyul University, Anyang, Korea ] Corresponding Author

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    국제인공지능학회(구 한국인터넷방송통신학회) [The International Association for Artificial Intelligence]
  • 설립연도
    2000
  • 분야
    공학>전자/정보통신공학
  • 소개
    인터넷방송, 인터넷 TV , 방송 통신 네트워크 및 관련 분야에 대한 국내는 물론 국제적인 학술, 기술의 진흥발전에 공헌하고 지식 정보화 사회에 기여하고자 한다.

간행물

  • 간행물명
    International Journal of Internet, Broadcasting and Communication
  • 간기
    계간
  • pISSN
    2288-4920
  • eISSN
    2288-4939
  • 수록기간
    2009~2025
  • 십진분류
    KDC 326 DDC 380

이 권호 내 다른 논문 / International Journal of Internet, Broadcasting and Communication Vol.17 No.4

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