1. 3D Graphics Fundamentals 1.1. 3-D Perception 1.2. Projection, The Essence of 3D 2. 3D Transformations(Three-Dimensional Transformations) 2.1. 3D 위치전환(Translation) 2.2. 3D 확대, 축소(Scaling) 2.3. 3D 회전(Rotation) 2.4. 기타 전환(Otter Transformations) 3. Volume Rendering & Surface Rendering 3.1. Surface Rendering 3.2. Volume Rendering 4. Example of 3D Medical Image Processing 4.1. 혈관의 3차원적인 구조분석을 이용한 예