ICNGC 2025 The 11th International Conference on Next Generation Computing 2025 (2025.12)바로가기
페이지
pp.300-302
저자
Donghyun Woo, GyuJin Shim, Sunjin Yu
언어
영어(ENG)
URL
https://www.earticle.net/Article/A478519
원문정보
초록
영어
The evaluation of Digital Elevation Model superresolution (DEM-SR) has predominantly relied on PSNR, often overlooking practical performance in physics-based VR simulations. Rather than proposing a new architecture, this work presents a quantitative case study evaluating existing Vision Transformers (SwinIR and Swin2SR) on real-world Copernicus GLO-30 terrain data. We assess their performance using both PSNR and application-centric metrics that capture statistical consistency and in-VR usability. Our analysis reveals that despite achieving respectable PSNR scores, architecturally advanced models can exhibit pronounced instability and immersion-breaking artifacts. We conclude that PSNR is insufficient in isolation and argue for incorporating practical, application-oriented metrics to ensure genuinely usable VR terrain.
목차
Abstract I. INTRODUCTION II. RELATED WORK A. DEM Super-Resolution B. The Limits of PSNR in Generative Tasks C. Vision Transformers and Distributional Shift III. EXPERIMENTAL SETUP A. Data and Model B. Evaluation Metrics IV. RESULTS AND ANALYSIS V. CONCLUSION AND FUTURE WORK ACKNOWLEDGMENT REFERENCES
Donghyun Woo [ Dept. of Advanced Defense Engineering Changwon National University Changwon, Republic of Korea ]
GyuJin Shim [ School of Creative Convergence Education Handong Global University Pohang, Republic of Korea ]
Sunjin Yu [ Meta-Convergence Content Major / Dept. of Artificial Intelligence Convergence Engineering Changwon National University Changwon, Republic of Korea ]
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