We applied grounded theory to investigate the current landscape of China’s digital game publicity in the context of rapid media convergence. Although the market scale and cultural influence of Chinese digital games are expanding, they face critical challenges such as content homogenization, fragmented communication channels, and weak user participation. Through open, axial, and selective coding of multi-source textual data, we identified core issues across communication subjects, audiences, content, media, and evaluation. We then developed a strategic model that incorporates personalized content, IP-driven narratives, target audience segmentation, diversified communication agents, multimedia integration, and effectiveness assessment. Our findings highlight a disconnection between communication efforts and user expectations, underscoring the need for systemic innovation. This study not only expands the theoretical framework of game publicity under media convergence but also provides actionable strategies to enhance brand competitiveness and cultural resonance. Our proposed model offers valuable insights for the sustainable development of China’s digital game industry in global markets.
목차
Abstract 1. Introduction 2. Theoretical Basis 2.1Theory of media convergence 2.2 Characteristics of Digital Game Promotion Strategies 3. Research Design and Study Analysis 3.1 Research methodology 3.2 Sample and data collection 3.3 Research analysis 4. Problems Facing China’s Digital Game Publicity and Strategies For Responding To Them 4.1 Problems Facing Digital Game Publicity in China 4.2 Research on China's game publicity strategy 5. Conclusion REFERENCES