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The Aesthetics of Immersion through AI : The Cosmic Visualization of Refik Anadol’s ‘Machine Hallucinations’

첫 페이지 보기
  • 발행기관
    국제인공지능학회(구 한국인터넷방송통신학회) 바로가기
  • 간행물
    International Journal of Internet, Broadcasting and Communication 바로가기
  • 통권
    Vol.17 No.2 (2025.06)바로가기
  • 페이지
    pp.70-75
  • 저자
    Jihyun Min, Jeanhun Chung
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A470000

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원문정보

초록

영어
This study analyzes how artificial intelligence (AI) and data visualization technologies are integrated into artistic creation to enable aesthetic immersion, focusing specifically on Refik Anadol’s Machine Hallucinations series particularly the Space and Mars projects. Based on vast scientific datasets, Anadol reconstructs representations of space and Mars into surreal and abstract video installations, offering audiences immersive and sensory-driven experiences. Through case analysis and a visual cultural approach to the structure and expression of the works, this paper investigates how Anadol expands the boundaries of human perception and artistically materializes the concept of machinic imagination. The analysis reveals that Machine Hallucinations not only reinterprets scientific data into aesthetic forms through AI but also presents new possibilities for creative collaboration between humans and machines, thereby dissolving the boundary between art and technology. These findings contribute to a renewed understanding of the role of data and algorithms in artistic practice and offer a philosophical reflection on digital aesthetics and the evolving human–machine relationship. Ultimately, this study explores the vision and potential of AI-based art and provides meaningful implications for future interdisciplinary research at the convergence of art, science, humanity, and technology.

목차

Abstract
1. Introduction
2. Refik Anadol and Media Art
3. Machine Hallucinations - Latent Study: Mars
3.1 Technical Analysis
3.2 Emotional Experience of Machine Hallucinations - Latent Study : Mars
4. Machine Hallucinations— Space: Metaverse
4.1 Technical Analysis
4.2 Emotional Experience of Machine Hallucinations — Space: Metaverse
5. Limitations of AI-Generated Art
6. Conclusion
References

키워드

Refik Anadol Machine Hallucinations AI and Data Visualization Immersive Experience Philosophical Exploratio

저자

  • Jihyun Min [ Master’s Course, Dept. of Multimedia, Graduate School of Digital Image and Contents, Dongguk University, Seoul Korea ]
  • Jeanhun Chung [ Professor, Dept. of Multimedia, Graduate School of Digital Image and Contents, Dongguk University, Seoul Korea ] Corresponding Author

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    국제인공지능학회(구 한국인터넷방송통신학회) [The International Association for Artificial Intelligence]
  • 설립연도
    2000
  • 분야
    공학>전자/정보통신공학
  • 소개
    인터넷방송, 인터넷 TV , 방송 통신 네트워크 및 관련 분야에 대한 국내는 물론 국제적인 학술, 기술의 진흥발전에 공헌하고 지식 정보화 사회에 기여하고자 한다.

간행물

  • 간행물명
    International Journal of Internet, Broadcasting and Communication
  • 간기
    계간
  • pISSN
    2288-4920
  • eISSN
    2288-4939
  • 수록기간
    2009~2025
  • 십진분류
    KDC 326 DDC 380

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