Young Jin An, So Yul Yu, Kye Dong Jung, Hyo Young Shin
언어
영어(ENG)
URL
https://www.earticle.net/Article/A465045
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원문정보
초록
영어
We propose a system that integrates real-time data processing and augmented reality (AR) technology to provide users with an immersive tourism experience. The proposed system comprises three main components: First, Real-Time Location-Based Tourism Information System: This system utilizes FastAPI, Folium, and Unity's Input.location feature to provide information about nearby tourist attractions based on the user's GPS data. It visualizes this information through AR content, offering a personalized experience. Second, Metaverse- Based Tourism Experience System: Designed using FastAPI, Unity's Vuforia, and NavMesh, this component enables users to explore cultural heritage sites and tourist destinations within a virtual environment through real-time location tracking and AR content. Third, MobileNet-Based AR Tourism System: Leveraging the MobileNet transfer learning model and Unity's AR Foundation, this system implements real-time image prediction and AR content visualization, delivering an interactive tourism experience. This study presents various technical approaches and system design methodologies to support immersive tourism experiences that seamlessly blend the virtual and physical worlds.
목차
Abstract 1. Introduction 1.1 Background and Objectives 1.2 Research Objective 2. Related Works 3. Proposed System 3.1 Location-based tourism information systems 3.2 Metaverse-based tourism experience system 3.3 MobileNet-Based AR Tourism System 4. System implementation 4.1 Location-based tourism information system 4.2 Metaverse-based tourism experience system 4.3 AR tourism system based on MobileNet 5. Conclusion and Future Work Acknowledgement References