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Study on Photogrammetry Bridging Gap between Unstructured Data Images and Hologram Production

첫 페이지 보기
  • 발행기관
    국제인공지능학회(구 한국인터넷방송통신학회) 바로가기
  • 간행물
    International Journal of Internet, Broadcasting and Communication 바로가기
  • 통권
    Vol.17 No.1 (2025.02)바로가기
  • 페이지
    pp.189-196
  • 저자
    Jinwon Choi, Tam Le Phuc Do, Kangyo Lee, Heejun Youn, Soonchul Kwon, Seunghyun Lee
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A465031

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원문정보

초록

영어
The entire process of modeling university buildings in 3D and visualizing holograms based on the data is covered in this study through photogrammetry technology using drones. After taking images of the school buildings from various angles using the DJI Mini 4 Pro drone, the high-resolution 3D model was constructed using Agisoft Metashape software. Afterward, the Unreal engine was used to extract multi-view images from various angles and output them in a three-dimensional form through the hologram printer. This study comprehensively covers all the steps from drone-based image collection, photogrammetry, 3D modeling, visualization, and hologram printing, and discusses in depth the impact of this technology on architecture and design. In particular, the innovative visualization technique combining drones and holograms has the potential to be utilized as an important tool not only in architectural visualization but also in education and training, design review, and industrial applications. Furthermore, this study suggests the expandability of this technology and explores directions in which it can be applied in various industrial fields.

목차

Abstract
1. Introduction
1.1 Research Background and Necessity
1.2 Research Purpose
1.3 Research Contribution
2. Background Theory
2.1 Overview of Photogrammetry Technology
2.2 Data collection using DJI Mini 4 Pro drone
2.3 3D Modeling Using Agisoft Metashape
2.4 Multi-Point Image Extraction Using Unreal Engine
2.5 Holographic Printing
3. Research Method (Methodology)
3.1 Data collection equipment and software
3.2 Shooting process
3.3 3D modeling on Agisoft Metashape
3.4 Multi-view image extraction with Unreal Engine
3.5 Hologram printing process
4. Results and Analysis
4.1 Accuracy of drone-based 3D modeling
4.2 Multiview Image Extraction Results with Unreal Engine
4.3 Hologram Output Results
5. Conclusion
5.1 Research Summary
5.2 Technical Contributions
5.3 Future research directions
Acknowledgement
References

저자

  • Jinwon Choi [ Doctoral student, Department of Immersive Content Convergence, Kwangwoon University, Seoul, South Korea ]
  • Tam Le Phuc Do [ Doctoral student, Department of Immersive Content Convergence, Kwangwoon University, Seoul, South Korea ]
  • Kangyo Lee [ Doctoral student, Department of Immersive Content Convergence, Kwangwoon University, Seoul, South Korea ]
  • Heejun Youn [ M.S, Department of Plasma Bio Display, Kwangwoon University, Seoul, South Korea ]
  • Soonchul Kwon [ Associate professor, Graduate School of Smart Convergence, Kwangwoon University, Seoul, South Korea ]
  • Seunghyun Lee [ Professor, Ingenium College Liberal Arts, Kwangwoon University, Seoul, South Korea ] Corresponding Author

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    국제인공지능학회(구 한국인터넷방송통신학회) [The International Association for Artificial Intelligence]
  • 설립연도
    2000
  • 분야
    공학>전자/정보통신공학
  • 소개
    인터넷방송, 인터넷 TV , 방송 통신 네트워크 및 관련 분야에 대한 국내는 물론 국제적인 학술, 기술의 진흥발전에 공헌하고 지식 정보화 사회에 기여하고자 한다.

간행물

  • 간행물명
    International Journal of Internet, Broadcasting and Communication
  • 간기
    계간
  • pISSN
    2288-4920
  • eISSN
    2288-4939
  • 수록기간
    2009~2025
  • 십진분류
    KDC 326 DDC 380

이 권호 내 다른 논문 / International Journal of Internet, Broadcasting and Communication Vol.17 No.1

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