The 7th International Conference on Next Generation Computing 2021 (2021.11)바로가기
페이지
pp.316-319
저자
Dayoung Jeong, Seungwon Paik, Kyungsik Han
언어
영어(ENG)
URL
https://www.earticle.net/Article/A448083
원문정보
초록
영어
Cybersickness is one of the factors that deteriorates user experience in virtual reality (VR). To understand how cybersickness is presented through human reactions and responses, we conducted a user study with 13 participants and built a ResNet-BiLSTM-based model that learns visual factors, eye movement, head movement, and physiological signals. The study results show that the model using all modalities yielded a performance of 0.88 F1-score. In particular, the model using the data that can be collected by HMD (Head Mounted Display) showed 0.87 F1-score, comparable to the model using all modalities, which indicates that cybersickness can be sufficiently well predicted through basic VR equipment (HMD). Finally, we present the importance of individual characteristics in cybersickness modeling.
목차
Abstract I. INTRODUCTION II. STUDY PROCEDURE A. VR 360 video selection B. Data collection C. Data pre-processing D. Model development III. RESULTS A. Performance of models by modality B. Performance of models by user IV. CONCLUSION ACKNOWLEDGMENT REFERENCES