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메타버스 서비스 진정성 구성 요인과 효과에 관한 연구 : 메타버스 교육 서비스를 중심으로
The Factors and Effects of Metaverse Service Authenticity : Focusing on the Metaverse Education Service

첫 페이지 보기
  • 발행기관
    한국정보기술응용학회 바로가기
  • 간행물
    JITAM 바로가기
  • 통권
    Vol.30 No.6 (2023.12)바로가기
  • 페이지
    pp.53-68
  • 저자
    최대봉, 송상연, 배준수
  • 언어
    한국어(KOR)
  • URL
    https://www.earticle.net/Article/A442087

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원문정보

초록

영어
Through the COVID-19 pandemic, the demand for non-face-to-face communication systems has surged, leading to an increased prevalence of virtual interactions across various domains, such as tasks, meetings, orders and deliveries, and even student education. Against this backdrop, interest in the metaverse platform has been on the rise, with metaverse services like Zepeto, Roblox, and Minecraft expanding beyond gaming to encompass educational fields as well. This study aims to identify authenticity factors influencing metaverse platform-based educational services and examine their impact. The authenticity components are defined as integrity, empathy, interactivity, presence, and uniqueness. The study investigates the effects of these authenticity components on both service value and service satisfaction. To achieve this, a survey involving 320 metaverse users was conducted, and the model was subjected to statistical validation. The findings of this research underscore that perceiving metaverse education services, still in the early stages of introduction, as authentic educational methods for learners positively influences satisfaction with the educational service.This study holds significance as it lays the theoretical groundwork for enhancing the authenticity of educational services in virtual space. It defines and proposes authenticity elements for customer satisfaction in metaverse educational services, which are still in their nascent stages. Moving forward, it is anticipated that various studies will be conducted to enhance the value of metaverse education services and achieve higher customer satisfaction as customer experiences evolve and deepen.

목차

Abstract
1. 서론
2. 이론적 배경
2.1 메타버스의 개념과 연구 동향
2.2 서비스 진정성의 개념과 연구 동향
2.3 메타버스 교육과 서비스 진정성
2.4 서비스 가치와 서비스 만족
3. 가설적 연구모형
3.1 가설 설정을 위한 이론적 근거
3.2 측정도구
4. 실증 연구
4.1 표본의 특성
4.2 측정도구에 대한 신뢰성 및 타당성 검증
5. 연구 가설의 검증
6. 결론 및 시사점
References

키워드

Metabus Education Service Service Authenticity Service Authenticity Components Service Value Customer Satisfaction

저자

  • 최대봉 [ Daebong Choi | CEO, SNUH VENTURE ] First Author
  • 송상연 [ Sangyeon Song | Associate Professor, International Business, Dongduk Women's University ] Corresponding Author
  • 배준수 [ Junsu Bae | Research Professor, Andong National University ]

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    한국정보기술응용학회 [The Korea Society of Information Technology Applications]
  • 설립연도
    1999
  • 분야
    사회과학>경영학
  • 소개
    본 학회는 정보기술 관련 분야의 연구 및 교류를 촉진하여 국가 및 기업정보화 발전에 공헌함을 그 목적으로 한다.

간행물

  • 간행물명
    JITAM [Journal of Information Technology Applications and Management]
  • 간기
    격월간
  • pISSN
    1598-6284
  • eISSN
    2508-1209
  • 수록기간
    1999~2026
  • 십진분류
    KDC 005 DDC 005

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