Introduction Literature Review Virtual Reality Games in Education Virtual Reality Games and Language Learning Methods Design Participant and Context Instruments Procedures and Analysis Results and Discussion Results Discussion Conclusion The Authors References
저자
Langgeng Budianto [ Universitas Islam Negeri Maulana Malik Ibrahim Malang ]
Suparmi Suparmi [ Universitas Islam Negeri Maulana Malik Ibrahim Malang ]
Biyanto Biyanto [ Universitas Islam Negeri Sunan Ampel Surabaya ]
Siti Nurul Azkiyah [ Universitas Islam Negeri Syarif Hidayatullah Jakarta ]
The goals of Asia TEFL are to promote scholarship, disseminate information, and facilitate cross-cultural understanding among persons concerned with the teaching and learning of English in Asia. In order to accomplish this, Asia TEFL will pursue the following goals:
1. To link ELT professionals in joint research on issues and concerns regarding English teaching and learning in the Asian context.
2. To publish an academic journal, The Asia TEFL Journal, as an internationally recognized journal in the field of English language teaching.
3. To host conferences and seminars addressing important issues concerning ELT in Asia.
4. To develop proficiency guidelines and assessment methods designed for the needs of the Asian context.
5. To develop programs for Asian learners and teachers of English to build their English language proficiency and cultural understanding and provide them with the skills required to be efficient English teaching professionals.
간행물
간행물명
The Journal of AsiaTEFL
간기
계간
pISSN
1738-3102
eISSN
2466-1511
수록기간
2004~2026
등재여부
SCOPUS,KCI 등재
십진분류
KDC 740DDC 420
이 권호 내 다른 논문 / The Journal of AsiaTEFL Vol.20 No.4