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온라인 바둑 레이팅 점수 차가 승률과 대국 수에 미치는 영향
The Effect of Online Go Rating Point Difference on Winning Rate and the Number of Matches

첫 페이지 보기
  • 발행기관
    국제바둑학회(구 한국바둑학회) 바로가기
  • 간행물
    바둑학연구 바로가기
  • 통권
    제17권 제2호 통권30호 (2023.11)바로가기
  • 페이지
    pp.173-190
  • 저자
    김채림, 김진환
  • 언어
    한국어(KOR)
  • URL
    https://www.earticle.net/Article/A438863

원문정보

초록

영어
The purpose of this study is to contribute to the creation of a more equal environment for playing online Go. For this purpose, the results of the online Go server C company’s 7 dan matches and 7 dan and 6 dan matches were used. The matches were divided into sections by rating score difference between the two players and the winning rate and the number of matches were analyzed. The results of analyzing 7 dan’s 269,898 matches and 7 dan and 6 dan’s 107,649 matches are as follows. First, the winning rate on the side with the higher score (H ratio) increased by 10% for every 300 points in the 7 dan matches. As for the number of matches, 70% of the matches were distributed within the first 15 sections (point difference ranged 300), which is within H ratio of 50%, and about 90% of the matches were played within 25 sections (point difference ranged 500), which is within H ratio of 60%. In the 7 dan matches, when the difference was more than 300 points, the even game with 6.5 point komi seemed unequal. Second, in the matches between 7 dan and 6 dan, overall, 10% increase in the H ratio was shown for every 450 points, and one-stone handicap seemed unequal from about 900 points difference. Looking at the distribution of the number of matches, about 80% of the matches were played between the 20th section (point difference ranged 400) and the 71st section (point difference ranged 1420), that is, the H ratio ranged from 50% to 60%. Third, as a countermeasure against this inconsistency, komi subdivision and constant C value adjustment were proposed.

목차

Abstract:
I. 연구의 필요성
II. 연구문제
1. 현황분석
2. 관계분석
III. 연구방법
1. 연구대상
2. 분석방법
IV. 연구결과
1. 7단 간 호선 대국
2. 7단과 6단 간 정선 대국
V. 논의
1. 구간별 승률 변화
2. 구간별 대국 수 변화
VI. 결론 및 제언
1. 결론
2. 제언
참고문헌

키워드

online go go rating point online go level go

저자

  • 김채림 [ Kim Chaelim | 명지대학교 바둑학과 ]
  • 김진환 [ Kim Jinhwan | 명지대학교 바둑학과 ]

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    국제바둑학회(구 한국바둑학회) [International Society of Go Studies]
  • 설립연도
    2003
  • 분야
    예술체육>기타예술체육

간행물

  • 간행물명
    바둑학연구 [Journal of Go Studies]
  • 간기
    반년간
  • pISSN
    1738-3730
  • 수록기간
    2004~2025
  • 십진분류
    KDC 691 DDC 794

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