Earticle

현재 위치 Home

<특집 : 인공지능시대의 바둑>

Go players should not trust AI win rate

첫 페이지 보기
  • 발행기관
    국제바둑학회(구 한국바둑학회) 바로가기
  • 간행물
    바둑학연구 바로가기
  • 통권
    제17권 제2호 통권30호 (2023.11)바로가기
  • 페이지
    pp.61-88
  • 저자
    Quentin Rendu
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A438859

원문정보

초록

영어
The advent of artificial intelligence (AI) has transformed the landscape of various strategic games, including Go. In 2016, the AIpowered engine AlphaGo defeated one of the world’s strongest players. Since then, Go engines have routinely been used by amateur and professional Go players to analyse their games. In the early stages of AI analysis, Go players relied solely on the AI win rate, the only available indicator. However, the AI win rate does not accurately reflect the win rate of human Go players and might be misleading. Katago, first released in 2019, is the first engine to provide score predictions in addition to win rates. While it is now possible to evaluate board positions with a score, it remains unclear how this score translates into human win rates. In this work, a large database of online and professional games is analysed to extract the win rate of a human player based on their strength and the stage of the game. As expected, the human win rate is significantly lower than the AI win rate, even for 9dan professional players. A general formula is provided to compute the win rate based on player strength and move number. This feature offers new insights into the relative importance of mistakes and can assist players in making improved decisions during games.

목차

Abstract:
Ⅰ. Introduction
Ⅱ. Methods
1. Building the Database
2. From Go Games to Human Win Rate
Ⅲ. Results
1. AI Win Rate or Score?
2. Human Win Rate
3. Impact of Game Stage
4. One Fit to Rule Them All
Ⅳ. Discussion
Ⅴ. Conclusions
References

키워드

Go Baduk Weiqi AI Katago Win rate Statistics.

저자

  • Quentin Rendu [ Hamburg University of Technology (TUHH), Germany ]

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    국제바둑학회(구 한국바둑학회) [International Society of Go Studies]
  • 설립연도
    2003
  • 분야
    예술체육>기타예술체육

간행물

  • 간행물명
    바둑학연구 [Journal of Go Studies]
  • 간기
    반년간
  • pISSN
    1738-3730
  • 수록기간
    2004~2025
  • 십진분류
    KDC 691 DDC 794

이 권호 내 다른 논문 / 바둑학연구 제17권 제2호 통권30호

    피인용수 : 0(자료제공 : 네이버학술정보)

    함께 이용한 논문 이 논문을 다운로드한 분들이 이용한 다른 논문입니다.

      페이지 저장