블렌디드 러닝을 활용한 팀 기반 학습 실습 수업에서 약학대학 학생의 학습만족도와 플랫폼 선호도 : 예비 연구
Effects of Blended Learning on Pharmacy Student Learning Satisfaction and Learning Platform Preferences in a Team-based Learning Pharmacy Experiential Course : A Pilot Study
Background: With the emergent transition of online learning during the COVID-19 pandemic, the need for online/offline blended learning that can effectively be utilized in a team-based learning (TBL) course has emerged. Methods: We used the online metaverse platforms, Gather and Zoom, along with face-to-face teaching methods in a team-based Introductory Pharmacy Practice Experience (IPPE) course and examined students’ learning satisfaction and achievement, as well as their preferences to the learning platforms. A survey questionnaire was distributed to the students after the IPPE course completion. All data were analyzed using Excel and SPSS. Results: Students had high levels of course satisfaction (4.61±0.57 out of 5) and achievement of course learning objectives (4.49±0.70 out of 5), and these were positively correlated with self-directed learning ability. While students believed that the face-toface platform was the most effective method for many of the class activities, they responded that Gather was the most effective platform for team presentations. The majority of students (64.3%) indicated that blended learning was the most preferred method for a TBL course. Conclusion: Students in a blended TBL IPPE course had high satisfaction and achievements with the use of various online/offline platforms, and indicated that blended learning was the most preferred learning method. In the post-COVID-19 era, it is important to utilize the blended learning approach in a TBL setting that effectively applies online/offline platforms according to the learning contents and activities to maximize students’ learning satisfaction and achievement.
목차
ABSTRACT 연구 방법 연구 설계 연구 도구 통계 분석 연구 결과 연구 참여자의 특성 교과목 만족도 및 성취도 자기주도학습능력 학습만족도 수업 활동별 학습 플랫폼의 효율성 및 선호도 고찰 결론 이해상충 참고문헌
키워드
Blended learningintroductory pharmacy practice experiencelearning platformmetaverseteam-based learning
저자
김소원 [ So Won Kim | 단국대학교 약학대학 ]
최은주 [ Eun Joo Choi | 조선대학교 약학대학 ]
이윤정 [ Yun Jeong Lee | 단국대학교 약학대학 ]
Corresponding Author