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The Emergence and Formation Processes of Collegiate eSports : Focusing on Cases in South Korea and the U.S

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  • 발행기관
    한국e스포츠학회 바로가기
  • 간행물
    International Journal of eSports Studies 바로가기
  • 통권
    Vol.1 (2023.06)바로가기
  • 페이지
    pp.9-35
  • 저자
    YoungSeon Kim, Eunkyung Lee
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A432041

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초록

영어
Esports has emerged as a prominent leisure activity in the digital society, exerting a significant influence in the virtual world. Particularly for college students who have immersed themselves in gaming, the plethora of online activities can be overwhelming. However, esports activities on campus play a crucial role in shaping the identity of these students. By providing a sense of community and belonging, as well as opportunities to develop essential skills such as teamwork, communication, and problem-solving, esports clubs offer valuable experiences. Moreover, they serve as a platform for students to showcase their competitive abilities. This study aims to explore the commonalities and differences that arise from interviews conducted with regard to esports clubs on campus. The focus will be on college students who have grown up in a digital society, deeply engaged in games and esports. Additionally, the study seeks to investigate the emergence and progression of esports clubs within collegiate settings in both the United States and South Korea. The participants were interviewed via video-conferencing platforms, such as Zoom, or in-person meetings, with each session lasting approximately two hours or less. Through this research, we aim to propose that the activities of esports clubs among Korean as well as American university students can contribute to the establishment of a healthy esports culture, centered on the restoration of amateurism, which is often overshadowed by professionalism.

목차

ABSTRACT
INTRODUCTION
The U.S Collegiate Esports
South Korea Collegiate Esports
METHOD
RESULT
Together in eSports activities
Stability of global game companies and eSports leagues in the U.S
Enthusiasm for the National Federation of Esports Clubs in South Korea
Uniformization and diversification of eSports Events
LIMITATION
CONCLUSION
References

키워드

digital society collegiate esports esports club amateurism teamwork communication problem-solving healthy esports

저자

  • YoungSeon Kim [ Research Professor Kyungsung University, South Korea ]
  • Eunkyung Lee [ Doctor of Education, Motor Learning in Biobehavioral Studies, Teachers College, Columbia University, U.S.A. ]

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    한국e스포츠학회
  • 설립연도
    2019
  • 분야
    예술체육>기타예술체육

간행물

  • 간행물명
    International Journal of eSports Studies
  • 간기
    연간
  • pISSN
    2983-1148
  • 수록기간
    2023~2025
  • 십진분류
    KDC 691 DDC 794

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