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Achieving the Naked-eye 3D Effect for Right-angled LED Screen by Off-line Rendering Production Method

첫 페이지 보기
  • 발행기관
    국제인공지능학회(구 한국인터넷방송통신학회) 바로가기
  • 간행물
    International Journal of Internet, Broadcasting and Communication 바로가기
  • 통권
    Vol.15 No.2 (2023.05)바로가기
  • 페이지
    pp.157-167
  • 저자
    Fu Linwei, Zhou Jiani, Tae Soo Yun
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A430790

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원문정보

초록

영어
As a new trend in the development of urban public spaces, the use of right-angle LED screens perfectly combines building facades with naked-eye 3D visual effects, providing designers with a brand-new creative platform. How to create a realistic naked-eye 3D effect on a right-angle LED screen and bring an immersive visual experience to the audience has become a question worth exploring. So far, production companies have yet to announce the relevant design ideas and complete production methods. In order to explore the production principle and production process of the naked-eye 3D effect of the right-angle LED screen, we summarize the basic production principle of the naked-eye 3D impact of the right-angle LED screen through case analysis. Based on understanding the production principle, the actual case production test was carried out, and a complete production process of the naked eye 3D visual effect of the right-angle led screen was tried to be provided by off-line rendering. For the problem of how to deal with image deformation, we provide two production methods: post-production software correction and UV mapping. Among them, the UV mapping method is more efficient and convenient. Referring to this paper can help designers quickly understand the production principle of the naked eye 3D effect of right-angle LED screens. The production process proposed in this paper can provide a reference for production method for related project producers.

목차

Abstract
1. Introduction
2. Related Research
2.1 Case study of naked eye 3D on right-angle LED screen
2.2 Production principle of naked eye 3D effect of right-angle LED screen
3. Off-line rendering method of right-angle LED screen naked eye 3D effect production method
3.1 Off-line rendering method production process
3.2 Practical case test
3.3 Make picture distortion by UV mapping
3.4 Analysis and future research
4. Conclusion
Acknowledgement
References

키워드

3D production Naked-eye 3D Right-angle LED screen Perspective

저자

  • Fu Linwei [ Ph. D student, Department of Visual Contents, Dongseo University, Korea ]
  • Zhou Jiani [ Assistant professor, Department of Film&VFX Internatinal College, Dongseo University, Korea ]
  • Tae Soo Yun [ Professor, Department of Digital Contents, Dongseo University, Korea ] Corresponding Author

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    국제인공지능학회(구 한국인터넷방송통신학회) [The International Association for Artificial Intelligence]
  • 설립연도
    2000
  • 분야
    공학>전자/정보통신공학
  • 소개
    인터넷방송, 인터넷 TV , 방송 통신 네트워크 및 관련 분야에 대한 국내는 물론 국제적인 학술, 기술의 진흥발전에 공헌하고 지식 정보화 사회에 기여하고자 한다.

간행물

  • 간행물명
    International Journal of Internet, Broadcasting and Communication
  • 간기
    계간
  • pISSN
    2288-4920
  • eISSN
    2288-4939
  • 수록기간
    2009~2025
  • 십진분류
    KDC 326 DDC 380

이 권호 내 다른 논문 / International Journal of Internet, Broadcasting and Communication Vol.15 No.2

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