Earticle

현재 위치 Home

IT Marketing and Policy

Performance Analysis of Cloud Rendering Based on Web Real-Time Communication

첫 페이지 보기
  • 발행기관
    국제인공지능학회(구 한국인터넷방송통신학회) 바로가기
  • 간행물
    International Journal of Internet, Broadcasting and Communication 바로가기
  • 통권
    Vol.14 No.3 (2022.08)바로가기
  • 페이지
    pp.276-284
  • 저자
    Gyubeom Lim, Sukjun Hong, Seunghyun Lee, Soonchul Kwon
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A417065

※ 원문제공기관과의 협약기간이 종료되어 열람이 제한될 수 있습니다.

원문정보

초록

영어
In this paper, we implemented cloud rendering using WebRTC for high-quality AR and VR services. Cloud rendering is an applied technology of cloud computing. It efficiently handles the rendering of large volumes of 3D content. The conventional VR and AR service is a method of downloading 3D content. The download time is delayed as the 3D content capacity increases. Cloud rendering is a streaming method according to the user's point of view. Therefore, stable service is possible regardless of the 3D content capacity. In this paper, we implemented cloud rendering using WebRTC and analyzed its performance. We compared latency of 100MB, 300MB, and 500MB 3D AR content in 100Mbps and 300Mbps internet environments. As a result of the analysis, cloud rendering showed stable latency regardless of data volume. On the other hand, the conventional method showed an increase in latency as the data volume increased. The results of this paper quantitatively evaluate the stability of cloud rendering. This is expected to contribute to high-quality VR and AR services

목차

Abstract
1. Introduction
2. Background Theories
2.1 WebRTC
2.2 Cloud Computing
3. Proposed Method
3.1 Cloud Rendering
4. Experiments
4.1 Experimental Environment
4.2 Experiments Method
5. Experimental Result
5.1 Cloud Rendering Latency Comparison with Download Method
5.2 Cloud Rendering Performance Evaluation
6. Conclusion
Acknowledgement
References

키워드

Augmented Reality Cloud Rendering Rendering Streaming Web WebRTC

저자

  • Gyubeom Lim [ M.S, Department of Plasma Bio Display, Kwangwoon University,Seoul, South Korea ]
  • Sukjun Hong [ M.S, Department of Smart System, Kwangwoon University,Seoul, South Korea ]
  • Seunghyun Lee [ Professor, Ingenium College Liberal Arts, Kwangwoon University, Seoul, South Korea ]
  • Soonchul Kwon [ Associate professor, Graduate School of Smart Convergence, Kwangwoon University, Seoul, South Korea ] Corresponding author

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    국제인공지능학회(구 한국인터넷방송통신학회) [The International Association for Artificial Intelligence]
  • 설립연도
    2000
  • 분야
    공학>전자/정보통신공학
  • 소개
    인터넷방송, 인터넷 TV , 방송 통신 네트워크 및 관련 분야에 대한 국내는 물론 국제적인 학술, 기술의 진흥발전에 공헌하고 지식 정보화 사회에 기여하고자 한다.

간행물

  • 간행물명
    International Journal of Internet, Broadcasting and Communication
  • 간기
    계간
  • pISSN
    2288-4920
  • eISSN
    2288-4939
  • 수록기간
    2009~2025
  • 십진분류
    KDC 326 DDC 380

이 권호 내 다른 논문 / International Journal of Internet, Broadcasting and Communication Vol.14 No.3

    피인용수 : 0(자료제공 : 네이버학술정보)

    함께 이용한 논문 이 논문을 다운로드한 분들이 이용한 다른 논문입니다.

      페이지 저장