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A Novle Method for Efficient Mobile AR Service in Edge Mesh Network

첫 페이지 보기
  • 발행기관
    국제인공지능학회(구 한국인터넷방송통신학회) 바로가기
  • 간행물
    International Journal of Internet, Broadcasting and Communication 바로가기
  • 통권
    Vol.14 No.3 (2022.08)바로가기
  • 페이지
    pp.22-29
  • 저자
    Seyun Choi, Woosung Shim, Sukjun Hong, Hoijun Kim, Seunghyun Lee, Soonchul Kwon
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A417037

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원문정보

초록

영어
Recently, with the development of mobile computing power, mobile-based VR and AR services are being developed. Due to network performance and computing power constraints, VR and AR services using largecapacity 3D content have limitations. A study on an efficient 3D content load method for a mobile device is required. The conventional method downloads all 3D content used for AR services at the same time. In this paper, we propose an active 3D content load according to the user's track. The proposed method is a partitioned 3D object load. Edge servers were installed for each area and connected through the MESH network. Partitioned load the required 3D object in the area referring to the user's location. The location is identified through the edge server information of the connected AP. The performance of the proposed method and the conventional method was compared. As a result of the comparison, the proposed method showed a stable Mobile AR Service. The results of this study, it is expected to contribute to the activation of edge serverbased AR mobile services.

목차

Abstract
1. INTRODUCTION
2. BACKGROUND THEORY
2.1 Wi-Fi Mesh & Edge Server
2.2 3D Formats
3. EXPERIMENTS
3.1 EXPERIMENTS ENVIRONMENT
3.2 EXPERIMENTS RESULT.
4. CONCLUSION
Acknowledgement
References

키워드

Augmented Reality Cloud server Edge server Mesh 3D content

저자

  • Seyun Choi [ MS Student, Department of Smart System, Kwangwoon University, South Korea ]
  • Woosung Shim [ MS Student, Department of Smart System, Kwangwoon University, South Korea ]
  • Sukjun Hong [ MS Student, Department of Smart System, Kwangwoon University, South Korea ]
  • Hoijun Kim [ PhD Student, Department of Plasma-Bio-Display, Kwangwoon University, South Korea ]
  • Seunghyun Lee [ Professor, Ingenium College Liberal Arts, Kwangwoon University, South Korea ]
  • Soonchul Kwon [ Associate professor, Graduate School of Smart Convergence, Kwangwoon University, South Korea ] Corresponding author

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    국제인공지능학회(구 한국인터넷방송통신학회) [The International Association for Artificial Intelligence]
  • 설립연도
    2000
  • 분야
    공학>전자/정보통신공학
  • 소개
    인터넷방송, 인터넷 TV , 방송 통신 네트워크 및 관련 분야에 대한 국내는 물론 국제적인 학술, 기술의 진흥발전에 공헌하고 지식 정보화 사회에 기여하고자 한다.

간행물

  • 간행물명
    International Journal of Internet, Broadcasting and Communication
  • 간기
    계간
  • pISSN
    2288-4920
  • eISSN
    2288-4939
  • 수록기간
    2009~2025
  • 십진분류
    KDC 326 DDC 380

이 권호 내 다른 논문 / International Journal of Internet, Broadcasting and Communication Vol.14 No.3

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