The continuous development of virtual reality technology in the last five years has brought about a big change in the future film industry. Interactive VR movies using virtual reality technology in movies showed the result of increasing the immersion of the audience due to the characteristics of interaction. This will provide a unique opportunity for a new experience of immersion in various forms of cinema in the near future. In this paper, the interaction of narrative VR movies was studied as an example of the movie , which won the [The Best VR Experience Award] at the Venice International Film Festival, In future development, improve the scene transition, Dizziness, Ways of interaction and other questions, let the audience increase the sense of participation, immersion and curiosity when watching movies, and make watching movies a more interesting thing in life.
목차
Abstract 1. Introduction 1.1 Research Background 1.2 Research purpose and method 2. Related Research 2.1 TRINITY 2.2 The Line 2.3 Afterlife 3.VR interactive video narrative 4. Difficulties in the development of VR interaction 4.1 Scene transition 4.2 Dizziness 4.3 Ways of interaction 4.4 How to &quat;interact&quat; 5. Conclusion References
키워드
Virtual Reality videoInteractive filmInteractive video narrativeConceivabilityImmersion
저자
Miaoyihai Liu [ Doctor's course, Dept. of Multimedia, Gradute School of Digital Image and Contents, Dongguk University, Korea ]
Jeanhun Chung [ Professor, Dept. of Multimedia, Gradute School of Digital Image and Contents, Dongguk University, Korea ]
Corresponding Author