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A Study for analysis of Inverse Kinematics system to Character Animations & Motion Graphics education

첫 페이지 보기
  • 발행기관
    국제인공지능학회(구 한국인터넷방송통신학회) 바로가기
  • 간행물
    The International Journal of Advanced Smart Convergence KCI 등재 바로가기
  • 통권
    Volume 10 Number 3 (2021.09)바로가기
  • 페이지
    pp.149-156
  • 저자
    Hyung-ik Cho, Seung-Jung Shin
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A400887

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원문정보

초록

영어
Today, 3D softwares have become an essential tool in all areas of Video, including Movies, Animations, CFs, Motion Graphics and Games. One of the most commonly used fields is the 3D character video part. However, these 3D character animations and motion graphics softwares are difficult to learn and too much to learn, making it difficult to learn them all in a university education with a limited time of four years. In this paper, many Inverse kinematics tools, which are essential in the 3D character animations and motion graphics field, compare and analyze the strengths and weaknesses of each tool, focusing on Bone, Character Studio, and Character Animation Toolkit, which are most commonly used in work fields. And use Delphi techniques for 3D experts to secure objectivity. Therefore, for universities that require large amounts of teaching in a limited time, I propose an analysis of which of the above three Inverse Kinetics tools is advantageous for students to select and focus on for efficient education.

목차

Abstract
1. Introduction
1.1 Background and Purpose of Study
1.2 Scope and method of the study
2. ANALYSIS OF CHARACTERISTICS AND STRENGTHS AND WEAKNESSES OF EACH IK SYSTEMS
3. EXPERIMENTS AND RESULTS
4. CONCLUSION
References

키워드

3D Character Animations 3D Character Motion Graphics Inverse Kinematics Systems Contents Education Delphi Technique

저자

  • Hyung-ik Cho [ PhD student, Department of ICT Convergence, Hansei University, Korea ]
  • Seung-Jung Shin [ Professor, Department of ICT Convergence, Hansei University, Korea ] Corresponding Author

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    국제인공지능학회(구 한국인터넷방송통신학회) [The International Association for Artificial Intelligence]
  • 설립연도
    2000
  • 분야
    공학>전자/정보통신공학
  • 소개
    인터넷방송, 인터넷 TV , 방송 통신 네트워크 및 관련 분야에 대한 국내는 물론 국제적인 학술, 기술의 진흥발전에 공헌하고 지식 정보화 사회에 기여하고자 한다.

간행물

  • 간행물명
    The International Journal of Advanced Smart Convergence
  • 간기
    계간
  • pISSN
    2288-2847
  • eISSN
    2288-2855
  • 수록기간
    2012~2025
  • 십진분류
    KDC 326 DDC 380

이 권호 내 다른 논문 / The International Journal of Advanced Smart Convergence Volume 10 Number 3

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