Physical activity and exercise is an important step in the journey of a healthy lifestyle. It reduces the risk of developing many diseases like diabetes, cardiovascular diseases, and even cancer. In today’s world, we spend most of our time sitting in front of a computer or mobile phones for work and entertainment. This is one of the leading factors in a lack of physical activities and thus a decrease in the fitness level of many individuals. In this paper, we design a mobile 2D platformer game where progress inside the game world is dependent on physical activity in the real world. The game has two modes namely adventure and story mode. This design can motivate people to lead an active and healthy lifestyle. The physical activity monitoring is done solely through the pedometer of a smartphone held by the user while playing the game. The number of steps walked by the user determines the number of revives inside the adventure mode of the game. There are three levels in the story mode which are unlocked by walking more than a certain number of steps in the real world.
목차
Abstract 1. Introduction 2. Related Research Work 3. Problem Definition 4. The Proposed Methodology 5. Prototyping 5.1 GamePlay 5.2 Analytics 6. Evaluation 7. Conclusions Acknowledgments References
1. 게임산업을 활성화 하고,
2. 게임기술과 기술 인력을 양산할 수 있도록 교육기관의 교과과정을 개발하고,
3. 관련기술에 대한 연구발표회, 강연회, 강습회 등을 개최하며,
4. 학회지, 논문지 및 관련 문헌을 발간하고,
5. 게임 기술 개발을 위한 국제화, 표준화 등을 지원하고,
6. 산.학.연.관이 협동할 수 있는 국제적 학술교류 및 협력을 지원하고,
7. 회원 상호간의 공동 이익과 친목을 증진시킨다.
간행물
간행물명
컴퓨터게임및콘텐츠논문지(구 한국컴퓨터게임학회논문지) [Journal of Computer Games and Contents]
간기
월간
pISSN
3091-7409
eISSN
3092-3638
수록기간
2002~2026
등재여부
KCI 등재
십진분류
KDC 691DDC 793
이 권호 내 다른 논문 / 컴퓨터게임및콘텐츠논문지(구 한국컴퓨터게임학회논문지) 제34권 제2호