The main purpose of this study is to prove that art therapy games work for ADD children. We have demonstrated the effectiveness of the Mandala art therapy game for attention-deficient children through experiments. This study conducted art therapy programs and art therapy games on children aged 7 years old to verify the effectiveness of ADD children's attention focus and verified their effect on children’s attention and concentration. Through this experiment, the art therapy game proved that the program has the effect of improving the emotional stability and attention of ADD children and that art therapy games are beneficial programs for children's psychological treatment.
목차
ABSTRACT 1. Introduction 2. Theoretical background 2.1 Definition and characteristics of ADD children 2.2 Mandara Art Treatment 2.3 Serious Games 3. Research methods 3.1 Subject to study 3.2 Design and Implementation of Mandara Art Treatment 3.3 Art therapy programs and game therapy 4. Results and Analysis 5. Conclusion Reference
키워드
ADDArt Therapy Gameserious gamepsychotherapy
저자
Dang Hai VO [ College of Information & Communications Technology, Can Tho University, Vietnam ]
Si Choon NOH [ College of Information & Communications Technology, Can Tho University, Vietnam ]
Corresponding author
1. 게임산업을 활성화 하고,
2. 게임기술과 기술 인력을 양산할 수 있도록 교육기관의 교과과정을 개발하고,
3. 관련기술에 대한 연구발표회, 강연회, 강습회 등을 개최하며,
4. 학회지, 논문지 및 관련 문헌을 발간하고,
5. 게임 기술 개발을 위한 국제화, 표준화 등을 지원하고,
6. 산.학.연.관이 협동할 수 있는 국제적 학술교류 및 협력을 지원하고,
7. 회원 상호간의 공동 이익과 친목을 증진시킨다.
간행물
간행물명
컴퓨터게임및콘텐츠논문지(구 한국컴퓨터게임학회논문지) [Journal of Computer Games and Contents]
간기
월간
pISSN
3091-7409
eISSN
3092-3638
수록기간
2002~2026
등재여부
KCI 등재
십진분류
KDC 691DDC 793
이 권호 내 다른 논문 / 컴퓨터게임및콘텐츠논문지(구 한국컴퓨터게임학회논문지) 제33권 제2호