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The impact of Computer Game Addiction on Communication capabilities

첫 페이지 보기
  • 발행기관
    국제인공지능학회(구 한국인터넷방송통신학회) 바로가기
  • 간행물
    International Journal of Internet, Broadcasting and Communication KCI 등재후보 바로가기
  • 통권
    Vol.11 No.1 (2019.02)바로가기
  • 페이지
    pp.75-84
  • 저자
    Jung ae Kim, Byunghyun Lee
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A350409

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원문정보

초록

영어
This study was a cross-sectional descriptive research that investigate the level of addiction and analyzed the impact of computer game addiction from 20 to 30 years old on communication capabilities. The purpose of this study was to investigate the level of game addiction according to general characteristics and to confirm the effect of computer game addiction on communication ability. There were a total of 220 participants in the study. This survey for this study was a self-reporting questionnaire, research tools for this study were developed by Lee (2000) using game addiction and Communication ability developed by Frits et al., (1999). Data analysis was analyzed with frequency analysis, t-test, ANOVA, and Regression using SPSS 18.0. As a result of analysis, the difference between game addiction and communication ability by gender was appeared to be different under statistical significance levels: game addiction (t=-.9.2, p<0.01), subcomponents of communication ability, concentration (t=7.20, p<0.01), understanding (t=6.13, p<0.01), response (t=6.22, p<0.01), memory (t=2.88, p<0.05). The highest level of game addiction was appeared between 28 and 30 years old under statistical significance (p<0.01). Finally computer game addiction affects understanding, a subcomponent of communication capabilities.

목차

Abstract
1. Introduction
2. Research Method
2.1. Research design
2.2 Participants
2.3 Research tools
3. Result
3.1 General characteristics
3.2 Correlation between game addiction and communication ability level
3.3 Game addiction and communication ability level difference according to gender
3.4 Game addiction differences according to age
3.5 The effect of game addiction to communication ability level.
4. Conclusion and Discussion
References

키워드

Computer game addiction Communication ability level 20-30 years old cross-sectional descriptive research.

저자

  • Jung ae Kim [ Chodang Universty, Department of Medical Management, Korea ]
  • Byunghyun Lee [ Chodang Universty, Department of Medical Management, Korea ] Corresponding Author

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    국제인공지능학회(구 한국인터넷방송통신학회) [The International Association for Artificial Intelligence]
  • 설립연도
    2000
  • 분야
    공학>전자/정보통신공학
  • 소개
    인터넷방송, 인터넷 TV , 방송 통신 네트워크 및 관련 분야에 대한 국내는 물론 국제적인 학술, 기술의 진흥발전에 공헌하고 지식 정보화 사회에 기여하고자 한다.

간행물

  • 간행물명
    International Journal of Internet, Broadcasting and Communication
  • 간기
    계간
  • pISSN
    2288-4920
  • eISSN
    2288-4939
  • 수록기간
    2009~2025
  • 십진분류
    KDC 326 DDC 380

이 권호 내 다른 논문 / International Journal of Internet, Broadcasting and Communication Vol.11 No.1

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