Implementing prototypes and engineering design education that requires creativity among engineering students has become a universal trend. Engineering design education is a subject taught in a setting where students gather in a team, decide on a single topic, and cooperate with one another to perform a project. Team project based evaluation is a main part of engineering design education. Many instructors agree that harmonizing creative evaluation and outcome assessment is difficult. To resolve this issue, we have surveyed various creativity assessments and engineering design education methodologies, and have modelled existing evaluating elements into a creative process and outcome assessment framework for each team project assessment. We have evaluated students in three levels (fair, good, and excellent) for each assessment element. Based on the survey results from students who took the course, we concluded that the new assessment model is an innovative method of assessment that enhanced both the students’ and the instructor’s satisfaction of the course.
목차
Abstract 1. Introduction 2. Related Works 2.1. Creativity Assessment 2.2. Engineering Design Education 3. Process and Outcome Based Assessment 4. Inspired Rubrics from ICE Approach 5. Course Structure 6. Class Survey and Statistical Analysis 7. Conclusion Acknowledgments References
보안공학연구지원센터(IJMUE) [Science & Engineering Research Support Center, Republic of Korea(IJMUE)]
설립연도
2006
분야
공학>컴퓨터학
소개
1. 보안공학에 대한 각종 조사 및 연구
2. 보안공학에 대한 응용기술 연구 및 발표
3. 보안공학에 관한 각종 학술 발표회 및 전시회 개최
4. 보안공학 기술의 상호 협조 및 정보교환
5. 보안공학에 관한 표준화 사업 및 규격의 제정
6. 보안공학에 관한 산학연 협동의 증진
7. 국제적 학술 교류 및 기술 협력
8. 보안공학에 관한 논문지 발간
9. 기타 본 회 목적 달성에 필요한 사업
간행물
간행물명
International Journal of Multimedia and Ubiquitous Engineering
간기
월간
pISSN
1975-0080
수록기간
2008~2016
등재여부
SCOPUS
십진분류
KDC 505DDC 605
이 권호 내 다른 논문 / International Journal of Multimedia and Ubiquitous Engineering Vol.11 No.8