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Suggesting Moving Positions in Go-Game with Convolutional Neural Networks Trained Data

첫 페이지 보기
  • 발행기관
    보안공학연구지원센터(IJHIT) 바로가기
  • 간행물
    International Journal of Hybrid Information Technology 바로가기
  • 통권
    Vol.9 No.4 (2016.04)바로가기
  • 페이지
    pp.51-58
  • 저자
    Hoang Huu Duc, Lee Jihoon, Jung Keechul
  • 언어
    영어(ENG)
  • URL
    https://www.earticle.net/Article/A272939

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원문정보

초록

영어
Nowadays, machine learning and deep learning has been becoming popular and useful in applying to resolve people’s problem. Specially, in HCI (Human Computer Interaction) field like robots or automatic game programs. Go-Game (the game of Go) is still a challenge in coding to get the wisest moves each turn to achieve the winner at the end of a game. In our work, we suggest the next move based on Convolutional Neural Networks (CNNs) and make evaluations and comparisons to gamers separate in 3 ranks (levels). We train 5-layers CNNs by supervised learning from a database of human games using the board-states. The network suggests the move of the selected player and the others player can be helped or not- depend on playing option. The program can also play the game automatically without human interactions during all the game progress (Machine-Machine game). In the other way, our program can interact with a human-player and accept move commands from player (Human-Machine or Human-Human). This technique allows Go-game program play the game without searching as traditional program but trained by convolutional neural networks. In our tests, we separate in 3 levels and use totally 598,472 board-states for training data. Our main aim is to help people who are the newbie in playing Go-game. With this technique, we expected that we can apply to develop AI programs and devices with more and more effects and higher performance.

목차

Abstract
 1. Introduction
 2. Training Procedure and Architecture of CNN
 3. Data
 4. Results
 5. Calculating Score Table
 6. Discussion
 References

키워드

Deep learning Convolutional Neural Networks Go game Suggesting Moving Positions Suggesting Moves.

저자

  • Hoang Huu Duc [ Media department, Soongsil University, Seoul, Korea ] Corresponding Authors
  • Lee Jihoon [ Media department, Soongsil University, Seoul, Korea ]
  • Jung Keechul [ Media department, Soongsil University, Seoul, Korea ] Corresponding Authors

참고문헌

자료제공 : 네이버학술정보

간행물 정보

발행기관

  • 발행기관명
    보안공학연구지원센터(IJHIT) [Science & Engineering Research Support Center, Republic of Korea(IJHIT)]
  • 설립연도
    2006
  • 분야
    공학>컴퓨터학
  • 소개
    1. 보안공학에 대한 각종 조사 및 연구 2. 보안공학에 대한 응용기술 연구 및 발표 3. 보안공학에 관한 각종 학술 발표회 및 전시회 개최 4. 보안공학 기술의 상호 협조 및 정보교환 5. 보안공학에 관한 표준화 사업 및 규격의 제정 6. 보안공학에 관한 산학연 협동의 증진 7. 국제적 학술 교류 및 기술 협력 8. 보안공학에 관한 논문지 발간 9. 기타 본 회 목적 달성에 필요한 사업

간행물

  • 간행물명
    International Journal of Hybrid Information Technology
  • 간기
    격월간
  • pISSN
    1738-9968
  • 수록기간
    2008~2016
  • 십진분류
    KDC 505 DDC 605

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