This paper studies ε-greedy algorithm and softmax algorithm in obstacle avoidance and balance study. In the experiment, Sarsa algorithm and Q-Learning algorithm were used to appropriately simplify and build the model of obstacle avoidance; softmax algorithm was used to address how to balance exploration and utilisation; and two classical algorithms of reinforcement learning were adopted to deal with obstacle avoidance. The results generated by simulation prove that Sarsa algorithm and Q-Learning algorithm can handle obstacle avoidance and balance study in limited time step, which makes the intelligent agent improve the non-maximum estimated value of the value function of the state so as to choose the best action that has been carried out. In addition, Sarsa algorithm and Q-Learning algorithm can also enable the intelligent agent to try new actions and find out the optimal one.
목차
Abstract 1. Introduction 2. Reinforcement Learning 2.1. Theory Framework of Reinforcement Learning 2.2. Key Elements of Reinforcement Learning 2.3. Exploration and Utilization 2.4. Sarsa Algorithm 2.5. Q-Learning Algorithm 3. Obstacle Avoidance Model 4. The Results of Simulation and its Analysis 5. Conclusions Acknowledgments References
보안공학연구지원센터(IJGDC) [Science & Engineering Research Support Center, Republic of Korea(IJGDC)]
설립연도
2006
분야
공학>컴퓨터학
소개
1. 보안공학에 대한 각종 조사 및 연구
2. 보안공학에 대한 응용기술 연구 및 발표
3. 보안공학에 관한 각종 학술 발표회 및 전시회 개최
4. 보안공학 기술의 상호 협조 및 정보교환
5. 보안공학에 관한 표준화 사업 및 규격의 제정
6. 보안공학에 관한 산학연 협동의 증진
7. 국제적 학술 교류 및 기술 협력
8. 보안공학에 관한 논문지 발간
9. 기타 본 회 목적 달성에 필요한 사업
간행물
간행물명
International Journal of Grid and Distributed Computing
간기
격월간
pISSN
2005-4262
수록기간
2008~2016
십진분류
KDC 505DDC 605
이 권호 내 다른 논문 / International Journal of Grid and Distributed Computing Vol.9 No.3