For amateur astronomers, it is not easy to find a specific celestial object in the night sky. The celestial calculations are also complex and hard to be correctly achieved. However, there are very few numbers of supporting tools for them. We represent a 3D celestial map rendering platform which reproduces the virtual night sky at the specific time and location. With the OpenGL-based full 3D-graphics features, our platform brings a sense of spatial realism, with user-friendly interfaces. For the more accurate celestial map rendering, we referred to a set of more than 10,000 stars from the famous celestial lists such as the Messier list, the Yale BSC list, and others. For each celestial object, our system provides three-dimensional views and additional two-dimensional simulations for more details. Since it is developed on typical PCs, our system can provide accurate celestial maps in an interactive manner, without any special equipment. Our system is helpful for amateur astronomers and ordinary persons to find the specific celestial object in the real night sky.
목차
Abstract 1. Introduction* 2. Design and Analysis 2.1. Calculations for the Messier List and the Yale BSC List 2.2 Calculations for Solar Objects 3. Results and Discussion 4. Conclusions References
키워드
celestial mapnight sky3D simulator2D simulation
저자
Young Chun Kwon [ Samsung Electronics, Suwon, Korea ]
Nakhoon Baek [ School of Computer Science and Engineering, Kyungpook National University, Daegu 702-701, Korea ]
Corresponding author
보안공학연구지원센터(IJMUE) [Science & Engineering Research Support Center, Republic of Korea(IJMUE)]
설립연도
2006
분야
공학>컴퓨터학
소개
1. 보안공학에 대한 각종 조사 및 연구
2. 보안공학에 대한 응용기술 연구 및 발표
3. 보안공학에 관한 각종 학술 발표회 및 전시회 개최
4. 보안공학 기술의 상호 협조 및 정보교환
5. 보안공학에 관한 표준화 사업 및 규격의 제정
6. 보안공학에 관한 산학연 협동의 증진
7. 국제적 학술 교류 및 기술 협력
8. 보안공학에 관한 논문지 발간
9. 기타 본 회 목적 달성에 필요한 사업
간행물
간행물명
International Journal of Multimedia and Ubiquitous Engineering
간기
월간
pISSN
1975-0080
수록기간
2008~2016
등재여부
SCOPUS
십진분류
KDC 505DDC 605
이 권호 내 다른 논문 / International Journal of Multimedia and Ubiquitous Engineering Vol.11 No.2